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3DS Max Amp Tutorials


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Steampunk Sword Modeling Tutorial
Steampunk Sword Modeling Tutorial
How to model a steampunk styled sword using 3DS Max.
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Soft Selection in 3ds Max
Soft Selection in 3ds Max
In this lesson, Stephen is going to be covering a few examples showing how to use the soft selection feature when modeling in 3ds Max. A variety of good examples in this ones, so check it out!
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Edge Modeling in 3ds Max
Edge Modeling in 3ds Max
In this lesson, Stephen Wells is going to be covering the basics of edge modeling in 3D Studio Max while using his Orc Head model as the example. Some cool workflow tips here, so check it out!
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Smart Terrain Example using 3DS Max
Smart Terrain Example using 3DS Max
Here we will try to achieve something that looks like the picture in the thumbnail.
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Modeling Interior Lamps in 3DsMax
Modeling Interior Lamps in 3DsMax
In this 3DsMax video tutorial i will show you how to model different type of lamps for interiors and
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Flickering Lamp
Flickering Lamp
Model a basic lamp and add a flickering effect. Also add volume light.
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Making of
Making of
Christian Johnson captures a steampunk robot design in this quick and impressive character concept
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FumeFX Explosion & Effectors
FumeFX Explosion & Effectors
This will teach you how to use Effector to control turbulence. Effectors are one of the most powerful tools in the FumeFX
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Understanding Rayfire Cache
Understanding Rayfire Cache
The new RayFire cache is here! New feature in RayFire 1.61 - Geometry & Animation caching in single file. Enjoy this new tutorial.
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Making of Amdeewet's 'Swamp Hunter' image
Making of Amdeewet's 'Swamp Hunter' image
Aleynikov 'Amdeewet' Oleg based his latest character sculpt on the Australian White Lipped Treefrog. Read on to find out how he went about creating this amphibian masterpiece!
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Realflow & Krakatoa Waterfall
Realflow & Krakatoa Waterfall
There are 2 video tutorials which will explain the creation waterfall using Reaflow and Krakatoa in 3ds max. Total runtime of these...
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Making a Chain Mail in 3DS Max using a Displacement Map and Mental Ray
Making a Chain Mail in 3DS Max using a Displacement Map and Mental Ray
In this tutorial I want to show a relative easy technique for making a chain mail in 3ds Max using a displacement map and Mental Ray. In this example I"ll show how to make the displacement map and how to get a good quality render with as little artifacts as possible using a simple Arch and Design material. The idea is that you can use this setup to create a tile-able chain mail texture like I used on this knight:
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Highly realistic leaves with mental ray
Highly realistic leaves with mental ray
Step by step tutorial on how to configure mental ray´s A&D material to achieve great results in leaves rendering... must see!!
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Making of Steampunk Faith
Making of Steampunk Faith
The idea of this project was to take all the objects from a Steampunk book and turn them into 3D and artist attempt is successful
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Modeling Interior Lamps in 3DsMax (Part 1/4)
Modeling Interior Lamps in 3DsMax (Part 1/4)
In this tutorial we will model three lamps starting with a simple one and continue with more difficult using poly modeling technique in 3DsMax.
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