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3DS Max Cutting Tutorials


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Cutting Holes Into Flat Geometry
Cutting Holes Into Flat Geometry
A tutorial on how to properly cut holes into geometry.
Difficulty:
Modeling a Sink
Modeling a Sink
In this 3d Studio Max tutorial. We'll be modeling a high poly bathroom sink. This is the first of four parts in the 'Sink Project' tutorial. In this part we'll start out by looking at our reference pictures and then go through the process of modeling the sink from scratch. We'll finish the first part off by cutting out the drain hole while keeping a quad based mesh and proper topology.
Difficulty:
Lighter, model and shaders
Lighter, model and shaders
In this tutorial you'll learn the basics of poly modeling, we'll start with simple objects like boxes and cylinders and the convert them to editable poly. Then we can start shaping the model by extruding, cutting, and moving vertices and poly's.

Once we have finished modeling we'll make the final result more realistic by making a reflective (raytrace) shader, also called material in 3dsmax, and set up a simple scene to render.
Difficulty:
Search Term(s) (1): cutting