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Volkswagen Beetles model in Maya Chapter 12
Volkswagen Beetles model in Maya Chapter 12
Welcome to the 12th chapter of the Car modeling series. In this chapter we will work on the detailing of the different car body parts in Autodesk Maya, like front fender the door and roof and also move on to the junction of the hood and front windshield. Hope you will enjoy
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3D Cube Design Using Google SketchUp
3D Cube Design Using Google SketchUp
In this tutorial, you will learn how to create and design a 3D representation of a cube using Google SketchUp. Google SketchUp is designed and known for creating or modeling 3D objects. Read the tutorial here: http://www.agentsofvalue.com/2013/04/3d-cube-design-using-google-sketchup/
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Render Higher Resolution Images with Render_autosave
Render Higher Resolution Images with Render_autosave
Ingenious and inspiring Mental Vray and 3DS Max tutorial showing the ins and outs of Render_autosave.
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Creating Customised IES Web Lights for Vray or Mental Ray
Creating Customised IES Web Lights for Vray or Mental Ray
This tutorial will focus mainly on customizing IES web files through the use of Creator IES software, as opposed to general photometric software.
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Ambient Occlusion Animation tutorial
Ambient Occlusion Animation tutorial
How to generate a lighting system that will produce good indirect illumination without using FG.
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Making of
Making of
3D generalist Adrien Castel shares how his girlfriend inspired him to create this whimsical image.
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Ivy Generator Scene with V-Ray 2.0 by Luis Fábregas
Ivy Generator Scene with V-Ray 2.0 by Luis Fábregas
Luis Fábregas discusses how to quickly and easily use the Ivy Generator on a simple V-Ray scene
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Post Enhancing Renders
Post Enhancing Renders
Enhancing colours, tone, and sharpness on Terragen renders. Plus naturalising straight edges, and adding a 2d figure to your render.
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Ambient Occlusion Animation tutorial by Dani Ohayon
Ambient Occlusion Animation tutorial by Dani Ohayon
In this tutorial, Dani Ohayon explains how to generate a lighting system that will produce good indirect illumination without the use of Final Gather.
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vray lens effects tutorial
vray lens effects tutorial
vray lens effects tutorial In this lesson is to talk about the impact of lighting on the lens, through the ... Ferry is also explained by the tool-making raw materials filter generator to generate maps of Hydra appropriate for this effect
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Floor Generator Video Tutorial by Oliman
Floor Generator Video Tutorial by Oliman
Oliman looks at how to create a seamless texture, cut it and make a really nice floor by using FloorGenerator for 3ds Max and V-Ray.
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Working with Modular Sets
Working with Modular Sets
This tutorial is going through some general ideas and hints rather than go indepth on howto create a specific set of models.
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Autoweight in 3ds Max by Mirko Haenssgen
Autoweight in 3ds Max by Mirko Haenssgen
In this tutorial Mirko Haenssgen shows us how to use Autoweight to create skin-weights automatically within a couple of minutes for a complete character.
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3D Animation - Pose To Pose Vs Straight Ahead Part 1
3D Animation - Pose To Pose Vs Straight Ahead Part 1
3d animation tutorial jeff lew pose to pose animation stepped tangents straight ahead animation animation survival kit animators how to animate 3d characters jeff lew 3d animation maya tutorial animation character animation animators maya animations 3ds max animations
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design3 - 3D Content Creation with 3DS Max
design3 - 3D Content Creation with 3DS Max
(This tutorial is 100% free and requires a free design3 membership to view) Learn the fundamentals of the Autodesk® 3dsMax® interface as well as professional techniques for polygon modeling, texture application, and more. Learn to generate props from scratch, and follow step-by-step instruction walking you through creating your own game-ready humanoid characters. More design3 3DS Max tutorials here: http://www.design3.com/autodesk-3ds-max
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