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3DS Max High Poly Tutorials


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Mini Semi Truck Modeling  Day 4
Mini Semi Truck Modeling Day 4
Today we bring you day 4 of the Mini Semi Truck tutorials series by Cgtuts+ Co-Editor Ben Tate. The Mini Semi Truck tutorial series focuses on the creation of a stylized high poly vehicle in 3d Studio Max.
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TF2 Sentry Gun Modeling  Day 3
TF2 Sentry Gun Modeling Day 3
In this tutorial authored by Cgtuts+s own Chris Tate, you will learn how to model, uvmap and texture a high poly version of the level one Sentry Gun, using a combination of blueprints, images and video reference.
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“TF2 Sentry Gun” Modeling – Day 1
“TF2 Sentry Gun” Modeling – Day 1
In this tutorial authored by Cgtuts+’s own Chris Tate, you will learn how to model, uvmap and texture a high poly version of the level one Sentry Gun, using a combination of blueprints, images and video reference.
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“TF2 Sentry Gun” Modeling – Day 2
“TF2 Sentry Gun” Modeling – Day 2
In this tutorial authored by Cgtuts+’s own Chris Tate, you will learn how to model, uvmap and texture a high poly version of the level one Sentry Gun, using a combination of blueprints, images and video reference.
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Mini Semi Truck Modeling  Day 1
Mini Semi Truck Modeling Day 1
Today were happy to kick off the launch of a new series by Co-Editor Ben Tate. The Mini Semi Truck tutorial series focuses on the creation of a stylized high poly vehicle in 3d Studio Max.
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The Soviet Machine  Day 7
The Soviet Machine Day 7
Today Martin Kostov brings us the 7th and final day of his epic Soviet Machine tutorial series. In the final two videos Martin guides us through the completion of the high poly machine by adding the finishing touches to this amazing model.
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The Soviet Machine  Day 1
The Soviet Machine Day 1
The Soviet Machine is a high poly modeling tutorial for 3Ds Max. Throughout this amazing series, Martin will show you how to create accurate, highly detailed objects with almost no measurements.
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‘The Soviet Machine’ – Day 3
‘The Soviet Machine’ – Day 3
Today Martin Kostov brings us Day 3 of his popular ‘Soviet Machine’ tutorial series. In today’s post Martin continues working towards the completion of the high poly model by finalizing the machine’s cutters and front elements, as well as beginning work on some of the machine’s smaller detail pieces.
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Project Workflow: Creating a Next-Gen Sci-Fi Prop – Day
Project Workflow: Creating a Next-Gen Sci-Fi Prop – Day
In this advanced level tutorial series on creating next-gen game art assets, you will get an inside look at another artist’s workflow and learn many useful tricks and techniques that may help you to push your art even further. In this first part of the series we will be creating the high poly model based on some clean and deatailed concept art as reference.
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Creating a Rat Trap
Creating a Rat Trap
Creating or Modeling a high poly Rat Trap using 3D Studio Max . Tutorial added by seyed ahmad parkihd (sap) I have used edit poly modeling . Cause this you should know that what is edit poly ?
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Model a High Poly Airframe Missile Launcher in 3ds Max
Model a High Poly Airframe Missile Launcher in 3ds Max
In this six hour long, intermediate/ advanced level tutorial you will learn to model a high poly RIM-116 Rolling Airframe Missile Launcher step by step. You will learn to use many of 3ds Max's poly and spline modeling tools, while keeping the model as light weight and simplified as possible, and only using subdivision in the areas that require it.
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Creating HighPoly Beretta in 3DS MAX
Creating HighPoly Beretta in 3DS MAX
In This tutorial I will show my way of creating high poly weapon in 3d max.
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Model a Detailed High Poly Fire Hydrant in 3ds Max
Model a Detailed High Poly Fire Hydrant in 3ds Max
Subdivision modeling is a skill like any other...it is relatively easy to grasp the basics, but it can be extremely difficult to get a handle on the the more advanced techniques. In this two hour long, intermediate/ advanced level modeling tutorial, Ben Tate will demonstrate his process of creating a detailed high-poly fire hydrant using subdivision modeling.
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Modeling a Sink
Modeling a Sink
In this 3d Studio Max tutorial. We'll be modeling a high poly bathroom sink. This is the first of four parts in the 'Sink Project' tutorial. In this part we'll start out by looking at our reference pictures and then go through the process of modeling the sink from scratch. We'll finish the first part off by cutting out the drain hole while keeping a quad based mesh and proper topology.
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Car Break Rotor (HD VIDEO)
Car Break Rotor (HD VIDEO)
In this tutorial I will show you how to make a car break disk (high poly) using 3ds max.
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