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3DS Max Human Face Tutorials


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Texturing a Human Face - Day 1: The UVW Unwrap
Texturing a Human Face - Day 1: The UVW Unwrap
Texturing a Human Face - Day 1: The UVW Unwrap
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Texturing a Human Face - Day 2: Painting the Texture
Texturing a Human Face - Day 2: Painting the Texture
Texturing a Human Face - Day 2: Painting the Texture
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Human Character Modeling - Face
Human Character Modeling - Face
In this tutorial we are going to learn how to model an human face using an reference image. Follow the steps as shown below.
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Face replacement Tutorial - tracking a human face onto a lizard
Face replacement Tutorial - tracking a human face onto a lizard
In this visual effects tutorial I will run you through how to successfully track a camera shot in pftrack, one which includes both camera motion and also object motion. Following on from this I show you how to to export the tracking data in order to use it in 3ds Max, before going on to attaching a model to the data, setting up the textures and materials in post, before briefly touching on some possible compositing methods for a shot of this type.
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Creating a Human Face in 3DS MAX using NURMS
Creating a Human Face in 3DS MAX using NURMS
NURMS (Non Rational Mesh Smooth) or Subdivision Surface technique uses low-polygonal mesh to control the shape of the smooth surface. In this tutorial, George Polevoy demonstrates his favorite techniques for symmetric NURMS modeling and 3D sketching.
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Search Term(s) (2): human face