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3DS Max Loop Tutorials


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Basic Rolllercoaster in 3DS Max
Basic Rolllercoaster in 3DS Max
Model a roller coaster track with a loop and add a box to move on the path.
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Using the Loop Tools in 3ds Max to Extrude a Circle on Any Surface
Using the Loop Tools in 3ds Max to Extrude a Circle on Any Surface
In this lesson, we will learn how to extrude a circle on any surface. We will be using the loop tools found in the graphite modeling section.
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Using SwitfLoop lynda.com
Using SwitfLoop lynda.com
In 3ds Max Essential Training, author Aaron F. Ross demonstrates how to use this top-tier application for digital content creation, widely used in diverse industries such as architecture, industrial design, motion pictures, and games and virtual worlds. This course covers modeling with polygons, curves, and subdivision surfaces, defining surface properties with materials and maps, setting up cameras and lights, animating objects, and final output rendering.
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Poly Model a Flying Wing in 3ds Max
Poly Model a Flying Wing in 3ds Max
We start with a small mesh and select an outer edge and hold Shift, then drag to clone a new polygon. Use the Move and Rotate tools to further define the shape and direction of each cloned polygon. We will show you how to build a Flying Wing using Poly Modeling, and preparing the model using 4 point poly's, chamfering tight edge loops to create hard edges before using the TurboSmooth modifier.
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3D Toys Animation
3D Toys Animation
Learn the animation basics and looping in Cinema 4D. Although this won't teach you on the artwork part, you will learn how to animate it and there's a demo video attached. If you have any question, please leave a comment. I will additionally write more tutorials on this if needed.
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Coding a ‘Blueprint Manager’ in 3DsMax – Day 3
Coding a ‘Blueprint Manager’ in 3DsMax – Day 3
The tutorials will walk you through the creation of a MAXScript tool from scratch and will explain how to use the 3ds Max’s Listener, the MAXScript Help and the MAXScript Editor to your advantage, how to create interface elements, how to work with geometry and materials, and will show programming concepts like loops, functions and error trapping.
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Making of ‘Calamity Jane Dare to Death’ in Autodesk 3ds max
Making of ‘Calamity Jane Dare to Death’ in Autodesk 3ds max
This tutorial is a project overview for my image “Calamity Jane Dare to Death”. This image is a personal project maybe you can say just make for for fun. In this tutorial I will not go in detail explanation, assuming that reader has some basic knowledge of modeling and rendering and texturing in any 3dsoftware. The method I used here is called edge loop modelling with 3dsmax and for the render I used vray and some use of Photoshop.
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Using Swift Loop 3ds Max
Using Swift Loop 3ds Max
defining surface properties with materials and maps, setting up cameras and lights, animating objects, and final output rendering.
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Animating - Snotty the Snail
Animating - Snotty the Snail
Using our previously rigged version, we will learn to animate with simple techniques and processes.Learn how to loop animation to allow for unlimited movement across any time range....
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Creating a realtime character for Project IGI
Creating a realtime character for Project IGI
This is a tutoral showing roughly the steps from idea to a finished realtime character. The tutorial is based on the work for the Project IGI game at Innerloop Studios.
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Head Modeling
Head Modeling
This tutorial will describe how modelled my character from a sketch. The method I used here is edge loop modeling.
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Looping Cloth Simulation
Looping Cloth Simulation
Tutorial about looping cloth simulation. You can use this for flags, ribons, hanging loundry, or even pre-simulate and loop a character's cloth under the skin modifier. Enjoy.
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