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3DS Max Mapping Coordinates Tutorials


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Applying Mapping Coordinates With The Uvw Map Modifier
Applying Mapping Coordinates With The Uvw Map Modifier
New 3D Studio VIZ® users often find creating and applying materials a struggle. Even after you have learned how to use scanned images to make materials and have mastered advanced techniques like working with ray-traced reflections or opacity maps, you may find it difficult to control the scale and orientation of materials once they are applied to objects in your designs.
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Harnessing the Composite Map in 3ds Max Design 2009
Harnessing the Composite Map in 3ds Max Design 2009
Creating geometry, assigning mapping coordinates, designing material using the composite map
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3d Max - Mapping
3d Max - Mapping
3ds max/Autodesk VIZ tutorial illustrates how to apply different mapping coordinates to a single map used in different locations in a single object to place slate roofing on a hip roof.
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Mastering Viz Material Fundamentals
Mastering Viz Material Fundamentals
In this tutorial we`ll explore dragging and dropping materials onto objects and creating a material based on a scanned image. You`ll become familiar with underlying concepts including how to use images as maps and how to apply UVW mapping coordinates.
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Making magma
Making magma
You can use this on pretty much any object, so you can get a guy melting away or whatever you want if the mapping coordinates are set up propperly. But I'm just going to use a sphere for this since it's all the time I have.
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Planar Mapping
Planar Mapping
In this tutorial we will examine some features of the planar mapping. Planer is the default mapping coordinates when you apply an uvw modifier to your object in 3d studio max.
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Search Term(s) (2): mapping coordinates