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3DS Max Racks Tutorials


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Animating Cracks in the Ground Video Tutorial by Roberth Vala
Animating Cracks in the Ground Video Tutorial by Roberth Vala
Roberth Vala looks at how to animate cracks in the ground using procedural maps
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Creating Cracks in Ice, Ice Age-style
Creating Cracks in Ice, Ice Age-style
In this video tutorial Roberth Vala looks at how to create cracks in ice, inspired by the style of the film 'Ice Age'.
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Animating Cracks in the Ground Video Tutorial by Roberth Vala
Animating Cracks in the Ground Video Tutorial by Roberth Vala
In this video tutorial Roberth Vala looks at how to animate cracks in the ground using procedural maps.
Difficulty:
How to make Tank Tracks
How to make Tank Tracks
This video tutorial will show you how easy it is to make tank tracks
Difficulty:
making a broken window without using a plugin
making a broken window without using a plugin
Although in Maya, there are commerical plugin like Blast Code, can make realistic windows cracks, however the Blast Code plugin don't have max version. In this video tutorial I demo you how to use a photo of broken window, convert this bipmap to raster file (in AI format) and import this raster file in 3ds max. Base on the raster file (Adobe illustrator, *.ai) model a broken window.
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Tank Tracks
Tank Tracks
Learn: Create a tank track piece, Use array to clone track, Attaching multiple objects, Using path deform, Animate over time.
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Tank Track
Tank Track
This tutorial will show you how to make caterpillar tracks to use in your projects (tank tracks, industrial tracks whatever) !
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Model a Soccer Ball
Model a Soccer Ball
Learn to make you own "real" soccerball in 3D Studio MAX. The method described in this tutorial is a bit more advanced then making a simple sphere and putting a texture map on it. This is because the type of ball described in this tutorial can be seen very close, and it has the small cracks between the small leather pieces that forms the ball.
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Pottery: model,uv,texture
Pottery: model,uv,texture
This time we'll model , UVW map and texture pottery, to make the scene final we're also making a dry/ desert like surface using displacement to add some cracks.
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