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3DS Max Water Effect Tutorials


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Mental Ray Water Surface
Mental Ray Water Surface
This tutorial will guide you to achieving a fairly realistic open water effect with some simple 3DS Max.
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Create and render flowing water effect with particle flow
Create and render flowing water effect with particle flow
Create a flowing water effect from a scratch with particle flow and render it with default scanline redner.
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Running Water
Running Water
Explains how to create running water effects in both 3ds max and Autodesk VIZ.
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Water, Fire and Smoke Effects Using Particles and Opacity Maps
Water, Fire and Smoke Effects Using Particles and Opacity Maps
This is by no means a new technique, in fact, I saw it being demoed at the Kinetix booth at Siggraph, but people have asked several times how I create my smoke and water effects. So here's a quick tutorial discussing the concepts, and a max file you can download that has all three examples.
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BlobMesh: Simulating Water
BlobMesh: Simulating Water
This tutorial shows you how to take advantage of BlobMesh to create some very neat water effects.
Difficulty:
Search Term(s) (2): water effect