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Blender 3D Bee Tutorials


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Light Attenuation
Light Attenuation
The Light falloff possibilities has been improved in Blender 2.46, at least for the Lamp and Spot l
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Create a Volumetric Candle Using Blender 2.5 – Basic Setup
Create a Volumetric Candle Using Blender 2.5 – Basic Setup
The smoke simulation system within Blender 2.5 has recently received a huge amount of attention from both developers and users alike. As the builds continue, a lot of things have been fixed or improved, and there are also some exciting new features! In this brand-new series we will introduce almost all of these features in a single project – creating a candle with a volumetric flame. Let’s get started!
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Organizing View Windows in Blender 2.50
Organizing View Windows in Blender 2.50
Organizing your windows in Blender greatly help you model, animate, and texture. This tutorial goes over the basics of organizing window views in Blender 2.5, as there have been some User Interface changes as well as some new functionality in this version. The organizing window views has been greatly simplified in Blender 2.5 versus Blender 2.4x.
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Using Indirect Lighting in Blender 2.5
Using Indirect Lighting in Blender 2.5
Blender 2.5 alpha was released a month ago, and this first testing release of the 2.5 series comes packed with lots of improvements and changes. Obviously, since this is an alpha release, there are some missing or incomplete features, but development has continued alongside the Durian project, and already a lot of new features have been added. One of these new features is Indirect Diffuse Lighting for Aproximate Ambient Occlusion.
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Making A Realistic Water Texture
Making A Realistic Water Texture
Making A Realistic Water Texture in the blender material tab. Water modeling has always been a difficult subject. Not with this tutorial.
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