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Blender 3D Blender Basic Tutorials


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Blender Basics - Moving Around in 3D space
Blender Basics - Moving Around in 3D space
In this tutorial we will learn 3D navigational skills. We will also learn about the layers and Manipulation Modes.
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Blender Basics - Working With Viewports
Blender Basics - Working With Viewports
In this tutorial we will learn about viewport customization.
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 Blender Basics - The Interface
Blender Basics - The Interface
In this tutorial we will talk about the blender interface and preferences settings.
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Blender Basics Part 2 - Very professional video - Large file download
Blender Basics Part 2 - Very professional video - Large file download
Blender Basics Part 2 - Very professional video - Large file download
Difficulty:
Blender Basics - Part 1 of a series of tutorials that teach you the basics of Blender
Blender Basics - Part 1 of a series of tutorials that teach you the basics of Blender
Blender Basics - Part 1 of a series of tutorials that teach you the basics of Blender
Difficulty:
Blender Basics Part 3
Blender Basics Part 3
This supplement to Part 3 brings into focus features introduced in earlier lessons. This is the result of feedback from several users regarding usage of elements touched upon previously in the series, and makes clear some nifty elements left out of Parts 1-3, such as the Bounding Box Pivot Mode, and a powerful shortcut to using Loop Cut.
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Blender Basics Part 2
Blender Basics Part 2
The second tutorial of the series delves a little more deeply into Blenderís objects, and deals with smoothing and the Subsurf modifier, which is one of the most useful mesh modifiers in existance. This tutorial finishes by introducing the user to Edit Mode, where all the mesh editing magic happens.
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Blender Basics Part 1
Blender Basics Part 1
This first installment of the Blender Basics Video Tutorial series introduces the user to Blenderís interface, preferences, and basic navigation. If youíre new to Blender, start with this lesson. Itís just over an hour, and will help you get comfortable with Blenderís interface and some of its conventions.
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