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Blender 3D Shading Tutorials


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Particle Trail in Blender with Cycles
Particle Trail in Blender with Cycles
Organic Particle Trail with shading in Cycles using Blender 3D.
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Ambient Occlusion Baking in Blender
Ambient Occlusion Baking in Blender
Ambient Occlusion is a 3D shading technique that adds more realism to your models, by darkening the mesh’s parts that are close or in contact with other meshes. It can be applied in a render, or baked in the model’s texture. Today I will show you how you can do this in Blender, for a simple model.
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Texture Painting in GLSL Shading Mode – Addendum
Texture Painting in GLSL Shading Mode – Addendum
In this quick tip, I discuss the problems I had with the bump mapping in the previous tutorial, and we go back and start from scratch on how to paint on Bump maps in GLSL shading mode, and also setting up the tools as needed.
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Creating a Custom Blender Theme
Creating a Custom Blender Theme
In this quick Blender 2.5 tip we show you how to use Blender’s theme options to customize the interface to your liking. Blender allows you to change anything from the color and outline of interface items to the shading on buttons to the window background color. After giving you a rundown of the many different options we go on to show you how to use the Theme Manager Add-on, developed by Bart Crouch, to save and load custom themes.
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Texture Painting in GLSL Shading Mode
Texture Painting in GLSL Shading Mode
In this tutorial, I show you a pre-created mesh with some sculpting applied, and we quickly go over the seams and UV coordinates. Then we bake out a tangent normal map, and begin painting a texture in Texture Paint mode.
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Feature Preview: Cycles Render Engine
Feature Preview: Cycles Render Engine
In this Blender 2.5 feature development preview, we give you a look at the new Cycles render engine being developed currently. This new, internal, rendering engine is set to modernize the rendering and shading pipeline for Blender, potentially leading to much more realistic and interactive renders.
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Modeling, Shading, Texturing, Lighting, and Compositing a Soda Can in Blender 2.49: Part 1
Modeling, Shading, Texturing, Lighting, and Compositing a Soda Can in Blender 2.49: Part 1
In this article by Reynante Martinez, we’ll cover everything from modeling a tin can from scratch, giving it some basic shading, adding appropriate textures, finalizing the lighting schemes for the scene to lastly compositing it for a better feel.
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Modelling & Rendering a realistic perfume bottle
Modelling & Rendering a realistic perfume bottle
In this tutorial you'll learn to make a realistic perfume bottle, using blender for shading and rendering.
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Building Earth in Blender
Building Earth in Blender
This PDF tutorial demonstrates how to built and render four different Earth models. Specific links and credit information for each of the free, high-resolution maps used in the tutorial are provided. Details such as masked specular shading and cloud shadows are covered, and plenty of render examples are included.
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Search Term(s) (1): shading