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Blender 3D Textures Tutorials


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Landscape Modeling I: Basic Terrain
Landscape Modeling I: Basic Terrain
By the end of this tutorial youll have the know-how to create your own flexible, realistic terrain utilizing multiple textures for different ground types.
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Make Realistic Eyes
Make Realistic Eyes
This tutorial will teach you how to effectively utilize textures and materials in Blender to create realistic eyes for characters.
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Using Textures in Photoshop
Using Textures in Photoshop
Having said everything about Textures in Blender in the previous tutorials, many people find it still hard to grasp the concepts behind the texturing system.
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Using a Texture to Make a Material Partially Transparent
Using a Texture to Make a Material Partially Transparent
To understand the collaboration of textures and material we will use the opacity of a material - the alpha value - as an example.
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Water Displacement With Blender And AE – Day 2
Water Displacement With Blender And AE – Day 2
Today author Frederik Steinmetz is back with the second day of his water displacement tutorial. In day 2, Frederik will continue working towards the completion of the underwater scene by finalizing the textures and materials in Blender.
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The Guide to Blender 2.5 Materials
The Guide to Blender 2.5 Materials
This video guide tells you all you need to know about the basic of Blender 2.5 Materials. Materials and textures are one of the most important tools in any 3D package. A superb mesh object will still look like a grey plastic toy without good textures. Yet materials and textures can be one of the most challenging aspects of the design process. Blender, like many other comprehensive 3D suites, has a vast array of tools that can help you create virtually any material either in reality or beyond. However, to the Blender beginner it can appear overwhelming. This documentation is designed to take you rapidly from no, or little knowledge, to the point where you can confidently create materials to your needs.
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Blender Tutorial Basic
Blender Tutorial Basic
This is the end of the tutorial. As you see, it is a very basic tutorial for Blender. We do not mention to name the objects, materials, textures, ...
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Tip: Texturing the Alien Continued
Tip: Texturing the Alien Continued
On this tip I am showing how the textures could be taken a bit further. This is a time lapse with narration of furthering the detail of the texture and normal maps.
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Modeling, Shading, Texturing, Lighting, and Compositing a Soda Can in Blender 2.49: Part 1
Modeling, Shading, Texturing, Lighting, and Compositing a Soda Can in Blender 2.49: Part 1
In this article by Reynante Martinez, we’ll cover everything from modeling a tin can from scratch, giving it some basic shading, adding appropriate textures, finalizing the lighting schemes for the scene to lastly compositing it for a better feel.
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Tip: Creating Stable Noise Textures for Animation
Tip: Creating Stable Noise Textures for Animation
In this quick tip, we’ll take a look at how to easily create a procedural noise texture that’s stable during animation, unlike the default “Noise” procedural texture that’s available in Blender.
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Transparent Textures
Transparent Textures
Creating transparent textures for game engine use and rendering.
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Basic Materials
Basic Materials
I talk a little about materials and textures. Don't worry, there will be more material tutorials later on.
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Create Normal Maps In Blender Pt1
Create Normal Maps In Blender Pt1
This tutorial is going to tell you both methods of creating normal maps. Normal maps are images or textures that give an object the appearance of a high vertices object while being a low vertices object. There very useful for games and renders, especially if you have a low power computer. There are two methods of creating them in blender. The first involves giving the object a material and then rendering and saving the image, and the second requires you to unwrap the object then bake a normal map. both give similar results and it depends on what you need to do to which one will work best for you. Hopefully in this two part tutorial I should give you the knowledge venture into the world of creating normal maps for everything.
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Basic Displacement Mapping
Basic Displacement Mapping
In this tutorial you'll learn the basics of displacement mapping in blender 3d, using textures and blenders materials set up.
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Using Blender Nodes For Composting
Using Blender Nodes For Composting
Using Blender Nodes for Composting is a great way to add some final effects to your completed render in blender such as a blur or motion blur. The node editor also allows you to do things like adjust colors. It can also be used to create very complex and realistic textures that you could not create with the regular material editor.
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