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Create a Dynamic Building Asset Using Cinema 4Ds Xpresso  Day 2
Create a Dynamic Building Asset Using Cinema 4Ds Xpresso Day 2
Today Cinema4D master Aleksey Voznesenski is back with the final part of his exclusive two-part series, focusing on creating a dynamic high-rise building asset in Cinem4D using the powerful Xpresso expression system. Speed up your work flow by harnessing the power of this amazing, fast and flexible system!
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Create a Dynamic Building Asset Using Cinema 4Ds Xpresso  Initial Setup
Create a Dynamic Building Asset Using Cinema 4Ds Xpresso Initial Setup
Todays tutorial is the first part of a brand-new two-part series by Cinema4D Xpresso wizard Aleksey Voznesenski. The main focus of the series is how to build a dynamic high-rise digital asset using C4Ds powerful Xpresso expression system, and along the way youre sure to pick up plenty of production-ready tips! So lets jump into part 1
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Modelling and Rendering a Dumbbells Scene in C4D  Scene Setup
Modelling and Rendering a Dumbbells Scene in C4D Scene Setup
In the second and final part of this fantastic new tutorial series, Moises Perez walks us through how to set up our scene lighting and textures, before finally rendering the dumbbells we created in part one using Vray for Cinema 4D! Get started after the jump and dont forget to post your results!
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An Introduction to Xpresso in Cinema 4D
An Introduction to Xpresso in Cinema 4D
In todays tutorial, rigging artist Aleksey Voznesenski takes us through the basics of Cinema 4Ds Xpresso scripting system. If utilised correctly, Xpresso can be an incredibly powerful system allowing you an amazing level of control over your rigs, animations even the UI itself. If you want to speed up your workflow in C4d and youre not using Xpresso, this tutorial is for you!
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Modelling and Rendering a Dumbbells Scene in C4D  Day 1
Modelling and Rendering a Dumbbells Scene in C4D Day 1
In this fantastic new 2-part tutorial series, Moises Perez walks us through how to model, texture and render a dumbbells scene in Cinema 4D. Todays part covers the dumbbell modelling and the overall scene layout, and is an awesome way to brush up on your C4D modelling skills! Get started after the jump
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Modeling and Rendering a Baseball Wall Title Spot
Modeling and Rendering a Baseball Wall Title Spot
In this tutorial, Michael Szabo from Big Mike Design walks us through his recreation of the popular baseball wall title scenes that have been used to advertise baseball games this season. After modeling both manually and with the help of Mograph, Mike also covers proper rendering habits when moving into After Effects for compositing!
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Optimising Models
Optimising Models
Tutorial showing you how to optimise your models and improve rendering times by getting rid of unused polygons as well as merging polygons.
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Creating Skies With Shaders
Creating Skies With Shaders
This tutorial explains how to create a large sky-plane, create a sky-like material using the bhodinut 2d noise shaders and explains how to create your own variations etc...
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