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Maya 3D Alpha Channel Tutorials


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Use Background Shader
Use Background Shader
This week Jay explains how you can incorporate a 3d model onto a 2d background with Maya’s use background shader. The method shown here will allow you to cast shadows onto an image and make the model sit more realistically in a composite. We take look at alpha channels, isolating shadows in a render and how the appearance of shadows can be controlled within Maya using the shader node itself, as well as how to gain a higher level of control in post applications. - Compositing 3D Models onto 2D Backgrounds - Use Background Shader in Maya - Alpha Channels - Isolating Components within Renders - Controlling Shadows http://simplymaya.com
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Shader Transparency From Image File Alpha Channel
Shader Transparency From Image File Alpha Channel
We often create image files with an associated alpha channel, then we want to use the rgb as a color texture and the alpha
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Search Term(s) (2): alpha channel