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Maya 3D Character Tutorials


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Maya Character Modeling Tutorial, Part 1
Maya Character Modeling Tutorial, Part 1
A short tutorial on how to model a character in Maya, that will be properly topologized and suitable for animation.
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Rigging in Autodesk Maya Chapter 04 - Leg, Foot & Hip joint
Rigging in Autodesk Maya Chapter 04 - Leg, Foot & Hip joint
Hello friends, welcome to the 4th Chapter of Rigging in Maya series. In this tutorial we will learn about the leg and foot joints of a character. Learn how to place the joints with proper name , mirror them , and most importantly how to connect the lower part of the body with the characters root joint. Lets enjoy.
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Rigging in Autodesk Maya Chapter 05 - Finger Joints
Rigging in Autodesk Maya Chapter 05 - Finger Joints
In the 5th Chapter of the rigging in Autodesk Maya , we will discuss on how to create the finger joints on a character which is not in a T position. We will also learn how to maintain a basic local rotation axis order for future use while creating the joints in fingers specially in thumb. Hope this will be helpful for you people.
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Rigging in Autodesk Maya Chapter 06 - Reverse foot technique
Rigging in Autodesk Maya Chapter 06 - Reverse foot technique
welcome to the 6th and perhaps one of the most important chapter of rigging a character. In this chapter we will discuss how to create the reverse foot setup in a character rig. In this chapter you will come to know the theory behind the reverse foot and the most effective way to accomplish it. Hope you will enjoy it.
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Modeling 'The Wraith' image by Armando Sepulveda
Modeling 'The Wraith' image by Armando Sepulveda
Maya and ZBrush were Armando Sepulveda's tools of choice when it came to modeling a character for his friend's short film: Our Lady of Lourdes
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3D Character Rigging - Setting Up The Skeleton
3D Character Rigging - Setting Up The Skeleton
This is the first look into character rigging. Rigging is such a wide area, so these tutorials are going to be uploaded in parts.
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The Process of Modelling a Character
The Process of Modelling a Character
Learn how to effectively model a character using these simple Maya techniques.
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3D Character Rigging - The Hand
3D Character Rigging - The Hand
In this tutorial we look into have to make the hand. We will be making: - The controllers - Custom A
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Character Render in Autodesk Maya
Character Render in Autodesk Maya
I will show you how to quickly setup a render scene for a cartoon character in Maya
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3D Character Rigging - The Arm
3D Character Rigging - The Arm
In this tutorial we look at how to make a arm rig. Both the FK and the IK, with a Switch between the
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3D Character Rigging - The Leg
3D Character Rigging - The Leg
How to rig the legs for a character
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Making of Tidus
Making of Tidus
Artist impressed with the Final Fantasy characters
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Making Of
Making Of
Find out how Teoh Wei Liat used Maya and Photoshop to recreate the anime character
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Making of Sohrab
Making of Sohrab
the main character of a short movie
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Creating a Simple Breathing System in Maya
Creating a Simple Breathing System in Maya
In this video tutorial we will create a simple breathing system for a rigged character.
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