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Maya 3D Edge Tutorials


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Bridge - Polygon Modeling tools
Bridge - Polygon Modeling tools
The Bridge action allows you to create a mesh connecting pairs of border edges
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Dark Knight - Joker
Dark Knight - Joker
Something similar but not like Heath Ledger
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Bridge - Polygon Modeling tools
Bridge - Polygon Modeling tools
The Bridge action allows you to create a mesh connecting pairs of border edges, in other words bridging them.
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Extrude - Polygon Modeling Tools
Extrude - Polygon Modeling Tools
The Extrude tool, allows you to pull new faces from existing faces, edges or vertices. It is one of the most used tools/actions in polygon modeling.
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Create and animate abstract tentacles dynamically in Maya
Create and animate abstract tentacles dynamically in Maya
In this Quick tutorial I am showing an easy way to create Tentacles in Maya.Modelling from scratch the tentacles are animated by hair dynamics. Hair system and paintfx are used. Complex self collisions are intentionally avoided for simplicity. Basic knowledge in Maya is expected. Please visit fermicg.blogspot.com/​ for scene file and more tutorials.
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The Mental Ray Round corners node
The Mental Ray Round corners node
Learn how to add bevel to edges at render time using Mental Ray's mia_roundcorners node.
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UV Mapping a Human Head Model
UV Mapping a Human Head Model
This is a video tutorial on the UV Mapping of a Human Head model in Maya. This tutorial consists of three videos and is split into six stages that cover the following: -Why we use UVs in Maya -The use of Cylindrical Mapping -Sewing the UV edges together -Tidying up the UV Map using the relax tool -Several methods of applying texture to a UV Map
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Making of The Ubri
Making of The Ubri
This is a step by step creation process of image The Ubri using ZBrush. Basic knowledge of ZBrush required to follow this tutorial...
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Basic Polygon Components and Manipulation
Basic Polygon Components and Manipulation
This is a demo featuring the manipulation of basic polygon components such as edges, faces and vertices.
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Modeling A Toy Dragonfly Part Two
Modeling A Toy Dragonfly Part Two
This tutorial series covers how to model, texture, and render a toy dragonfly. This tutorial is for beginners. Part two begins where part one left off. Please read part one here. This tutorial will be teaching more modeling techniques and using edge loops.
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Display Resolution Or Film Gate
Display Resolution Or Film Gate
It`s important to know where the edge of frame is... but a bug and some unclear documentation has caused some confusion for us. Look at
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Making of the Joker
Making of the Joker
Artist saw the dark knight posters and decide to try something similar but did not want the character to look like Heath Ledger
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Dynamic Camera via Maya Hair
Dynamic Camera via Maya Hair
Hand keying steady cam effects can be a drag, and we used to have to set up complex soft-body rigs to simulate it. Here is a way to set up a dynamic camera utilizing Maya's dynamic curves that's fast, easy, and fun. These steps assume that you have a basic knowledge of Autodesk Maya 8 and up and know basic terms (like dynamic simulation) and tasks (like renaming nodes and parenting) so we can keep this article small.
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Model a Polygonal Elephant
Model a Polygonal Elephant
For this tutorial you need a good Knowledge of the Maya Tools..
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mia_roundCorners mental ray node - new in maya 8.5
mia_roundCorners mental ray node - new in maya 8.5
in this tutorial i'll show you in depth how to use the mia_roundCorners node newly introduced into maya 8.5 to create smooth edges (for high quality video plz download : http://rapidshare.com/files/40109059/roundCorners.rar)
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