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Maya 3D Tags
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Maya 3D Pack Tutorials
Growing/pruning plants upon particle collision—Maya raining dynamics
Doing particle dynamics in Maya is little bit complex compared to other 3d packages.Once you get the right track you can make stunning effects with particles inside Maya.Here I am showing a cool and easy way to create rain dynamics but instead of pruning water drops I am creating growing plants. I tried to avoid expressions and scripting as long as possible. The repeating animation cycle of instanced particle according to the lifespan is the base of most of dynamic effects. Topics covered Particle dynamics(creation,field and collision) Animating a growing plant with paintfx Converting the paint effects to mesh Instancing the animated mesh to particles Adjusting the different attributes of instances to get desired effects.
Render passes in Maya-Tutorial for rendering in software render
Rendering is the most final thing in the 3d animation package.Setting the render is not that much easy as it seems.Simply clicking the render wont give the perfect image even if you did lighting texturing everything correctly.OK I agree if you set the render settings correctly you can get the desired output! But if you know about compositing? Why compositing is the necessary part for every animated film?Simply because it gives more control over your final image.Even if you know compositing you have to get the different layers/passes correctly.In Maya it is simple and very comfortable if you know the technique.In advanced layering Maya lacks some special features such as object/shader ID pass,rgb pass,uv pass etc.
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Creating Funky text in Maya
Creating and texturing Text in Maya is tough compared to other 3d packages.In this tutorial I am showing you regular text tool and a secret way to get funky appearance to the text. Basic texturing is covered.Finally a special technique to get transparent occlussion map along with the render. Please visit fermicg.blogspot.com/ for description and more.
Making Of Pao's 'Pirate Hype' image
Inspired by Pirates of the Caribbean, Pao uses various software packages to bring us his own unique interpretation of a sea creature captain.
Set driven key, Maya tutorial
Set Driven Keys (SDK) are essential to making the most of Maya as an animation package.
How to Create a Realistic Looking Dirt Layer using Maya Transfer Maps
When attempting to add realistic looking dirt and grime to your 3d art, it can sometimes be a little too easy to go overboard. In this tutorial you will learn a simple technique of adding dust and dirt to your 3d objects, without overdoing it, to finally give them a more lifelike and realistic feel. The software we will be using is Maya, but this technique can be used on almost any 3d model, and can easily be acieved in all of the major 3d packages on the market.
Introduction To Wavefront
This document outlines the use of the basic features of Wavefront, a modeling, rendering, and animation package from Wavefront
Object spreading methods using Maya
Contrary to other classic 3d package, Maya has not dedicated tools to spread objects and it is often asked how to indeed. Placing each objects would be stupid and exhausting. In this article, I demonstrate five methods from my own experience/analysis...