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Maya 3D Polygon Modeling Tutorials


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Volkswagen Beetles model in Maya Chapter 06
Volkswagen Beetles model in Maya Chapter 06
Welcome to the 6th Chapter of the Carmodeling series in Autodesk Maya. In this chapter we will continue to finalize the surfaces that we converted into polygon in the last chapter. Here We will share a technique which we found very useful to maintain the surface flow or cut flow during any kind of polygon modeling. Hope you will enjoy this.
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Volkswagen Beetles Model in Maya Chapter 02
Volkswagen Beetles Model in Maya Chapter 02
The second part in a series on modeling a Volkswagen Beetle car using Maya and polygon modeling.
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Bridge - Polygon Modeling tools
Bridge - Polygon Modeling tools
The Bridge action allows you to create a mesh connecting pairs of border edges
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Bridge - Polygon Modeling tools
Bridge - Polygon Modeling tools
The Bridge action allows you to create a mesh connecting pairs of border edges, in other words bridging them.
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Extrude - Polygon Modeling Tools
Extrude - Polygon Modeling Tools
The Extrude tool, allows you to pull new faces from existing faces, edges or vertices. It is one of the most used tools/actions in polygon modeling.
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design3 - 3D Content Creation with Maya
design3 - 3D Content Creation with Maya
(This tutorial is 100% free and requires a free design3 membership to view) Learn the fundamentals of the Autodesk's Maya interface as well as professional techniques for polygon modeling, texture application, and more. Learn to generate props from scratch, and follow step-by-step instruction walking you through creating your own game-ready humanoid characters. More design3 Maya tutorials here: http://www.design3.com/autodesk-maya
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polygon modeling (4) symmetric modeling by the instance
polygon modeling (4) symmetric modeling by the instance
Symmetry by subdiv proxy is done to the local coordinate of the object. You use the Instance option of Duplicate when you make the object symmetrical around the origin of the world coordinates.
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polygon modeling (3) Subdiv Proxy
polygon modeling (3) Subdiv Proxy
In this tutorial, I am going to explain the smoothing of the polygon mesh and the usage of the Subdiv Proxy.
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polygon modeling (2) operation of the polygon mesh
polygon modeling (2) operation of the polygon mesh
In this tutorial, I am going to explain how to separate, extract, and combine the polygon mesh.
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polygon modeling (1) basic operation
polygon modeling (1) basic operation
In this tutorial, I am going to explain the basic operation of polygon modeling. This is chapter (1), it will continue up to chapter (4).
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Modeling and UV mapping a simple house in maya
Modeling and UV mapping a simple house in maya
In this tutorial you`ll learn how to create simple house using polygon modeling , create UV map, and texture it.
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Search Term(s) (2): polygon modeling