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Maya 3D Rigg Tutorials


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Rigging in Autodesk Maya Chapter 04 - Leg, Foot & Hip joint
Rigging in Autodesk Maya Chapter 04 - Leg, Foot & Hip joint
Hello friends, welcome to the 4th Chapter of Rigging in Maya series. In this tutorial we will learn about the leg and foot joints of a character. Learn how to place the joints with proper name , mirror them , and most importantly how to connect the lower part of the body with the characters root joint. Lets enjoy.
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Rigging in Autodesk Maya Chapter 05 - Finger Joints
Rigging in Autodesk Maya Chapter 05 - Finger Joints
In the 5th Chapter of the rigging in Autodesk Maya , we will discuss on how to create the finger joints on a character which is not in a T position. We will also learn how to maintain a basic local rotation axis order for future use while creating the joints in fingers specially in thumb. Hope this will be helpful for you people.
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Rigging in Autodesk Maya Chapter 06 - Reverse foot technique
Rigging in Autodesk Maya Chapter 06 - Reverse foot technique
welcome to the 6th and perhaps one of the most important chapter of rigging a character. In this chapter we will discuss how to create the reverse foot setup in a character rig. In this chapter you will come to know the theory behind the reverse foot and the most effective way to accomplish it. Hope you will enjoy it.
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3D Character Rigging - Setting Up The Skeleton
3D Character Rigging - Setting Up The Skeleton
This is the first look into character rigging. Rigging is such a wide area, so these tutorials are going to be uploaded in parts.
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3D Maya: Rigging A Basic Model 3/5
3D Maya: Rigging A Basic Model 3/5
The third part of a tutorial discussing basic model rigging with Maya.
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3D Maya: Rigging A Basic Model 1/5
3D Maya: Rigging A Basic Model 1/5
Five part video (with screenshots) tutorial on basic rigging in Maya.
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3D Maya: Rigging A Basic Model 2/5
3D Maya: Rigging A Basic Model 2/5
The second part of a tutorial discussing basic model rigging with Maya.
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How to Orientate the LRA of a Joint Tutorial by Sean Hewitt
How to Orientate the LRA of a Joint Tutorial by Sean Hewitt
Sean Hewitt presents a rigging tutorial that covers how to orient the LRA of a joint
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3D Character Rigging - The Hand
3D Character Rigging - The Hand
In this tutorial we look into have to make the hand. We will be making: - The controllers - Custom A
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3D Character Rigging - The Arm
3D Character Rigging - The Arm
In this tutorial we look at how to make a arm rig. Both the FK and the IK, with a Switch between the
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3D Character Rigging - The Leg
3D Character Rigging - The Leg
How to rig the legs for a character
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Painting Weights
Painting Weights
In this tutorial we look at how to paint weights in maya, it is useful if you are rigging organic mo
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Facial Rigging
Facial Rigging
I present to you, a easy understandable way, to rig a face
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Creating a Simple Breathing System in Maya
Creating a Simple Breathing System in Maya
In this video tutorial we will create a simple breathing system for a rigged character.
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3D Maya: Rigging A Basic Model 4/5
3D Maya: Rigging A Basic Model 4/5
The fourth part of a tutorial discussing basic model rigging with Maya.
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