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Flash Missile Tutorials


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Hit the Target With a Deadly Homing Missile
Hit the Target With a Deadly Homing Missile
This tutorial will guide you through adding deadly accurate homing missiles to the arsenal of your n
Difficulty:
Hit the Target With a Deadly Homing Missile
Hit the Target With a Deadly Homing Missile
This tutorial will guide you through adding deadly accurate homing missiles to the arsenal of your next game.
Difficulty:
Homing missiles
Homing missiles
When you're making games in Flash, you'll always reach a point where you want your enemies or bullets to move towards a certain destination: homing objects. Learn how to move objects towards a certain (moving) destination.
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Creating an Optimzed Asteroids game n AS3
Creating an Optimzed Asteroids game n AS3
In this series of tutorials, we will explore some optimization techniques to create a fully blitted Asteroids style game. Although the game we will create will be a relatively simple version of Asteroids, the techniques we will use to optimize it will be advanced. We will explore these optimization techniques: 1. Pre-calculating and storing rotation and thrust delta x and delta y values in an array (so they don't need to be calculated on the fly) 2. Pre-caching sprite rotation animations in an array of BitmapData objects 3. Using one display object to "blit" (bit block transfer) all graphic images to. In part 1, we will tackle all three of these and get the player ship moving about the screen. In part 2, we will add in blitted asteroid rocks animations. In part 3, we will add blitted ship missiles. In part 4, we will add the bitmap collision detection a simple particle emitter and a pool/farm of particles.
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Create heat-seeking missiles with ActionScript
Create heat-seeking missiles with ActionScript
This tutorial will show you how you can create heat-seeking missiles using ActionScript.
Difficulty:
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