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# Flash Rider Tutorials

**Create a flash draw game like Line Rider or others - part 1**

First step of a detailed tutorial that will let you make a draw game like line rider or others.

Difficulty:

**Create a flash draw game like Line Rider or others - part 5**

This 5th part will teach you how to make a game like draw play.

Difficulty:

**Create a flash draw game like Line Rider or others - part 3**

In the 3rd part I am going to make the ball bounce.

Read lessons 1 and 2 if you haven't done it already.

Trigonometry Basics

Let's introduce trigonometry basics and how flash manages trigonometry. I suggest you to give a look at wikipedia, where I found some information I am reporting here.

The shape of a right triangle is completely determined, up to similarity, by the value of either of the other two angles. This means that once one of the other angles is known, the ratios of the various sides are always the same regardless of the size of the triangle. These ratios are traditionally described by the following trigonometric functions of the known angle:

Continues on my blog...

Read lessons 1 and 2 if you haven't done it already.

Trigonometry Basics

Let's introduce trigonometry basics and how flash manages trigonometry. I suggest you to give a look at wikipedia, where I found some information I am reporting here.

The shape of a right triangle is completely determined, up to similarity, by the value of either of the other two angles. This means that once one of the other angles is known, the ratios of the various sides are always the same regardless of the size of the triangle. These ratios are traditionally described by the following trigonometric functions of the known angle:

Continues on my blog...

Difficulty:

**Create a flash draw game like Line Rider - part 2**

In this part I'll explore how to detect collision between a ball and the line.

Please read part 1 if you didn't already.

You may say: "hey, I don't want a ball, I want a car!!". There's no problem, you will learn everything, I will explain, during next tutorials, how to insert complex objects, but the basics are the same for every collision.

Please read part 1 if you didn't already.

You may say: "hey, I don't want a ball, I want a car!!". There's no problem, you will learn everything, I will explain, during next tutorials, how to insert complex objects, but the basics are the same for every collision.

Difficulty:

**Create a flash draw game like Line Rider - part 4**

Part 4 of the tutorial that will let you make a flash draw game like line rider or similar

Difficulty:

**1**): rider