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Pro/ENGINEER Model Tutorials

Learn how to enhance your surfacing capabilities with a freeform modeling environment that enables you to get the exact complex shape you`re looking for.
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The Revolve option is useful for designing circular parts and features. Patterns and copies allow multiple instances of a feature to be created with little effort. In this section, you will revolve a section around a centerline to create a pulley and a hole. You will also create a pattern of holes and a copy of this pattern.
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Sweeping and blending are useful techniques for designing parts which may be difficult to model with extrusions or revolves. Unlike these other modeling techniques, sweeps and blends allow for parts with varying cross-sections and parts that twist or bend. In this section you will created a constant cross-section U-shaped part using a sweep and a vase using a blend.
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In this tutorial, you will create a motion model of the Inverted Slider Mechanism. You will learn how to animate the motion and graph the position, velocity, and other characteristics of the motion.
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After successfully completing this exercise, you will know how to:
Create datum axes and planes.
Create holes, rounds, chamfers, and shells.
Created extrude, revolve, and rib features.
Copy, mirror, and pattern features.
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You can create a datum feature that is used to measure the distance between two faces in a part. Since the datum is a feature, it updates each time the model regenerates. An Analysis datum is not displayed on the screen, and has no geometric description; however, you can select it in the Model Tree.
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Deformation Areas act as malleable areas that stretch or compress to allow undevelopable regions to extend to the outside edges of the part. Consider the model below.
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Lesson Objective: In this lesson, we will learn about the basic elements of Pro/ENGINEER, including the different object types, parametric modeling and design intent.
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Lesson Objective: In this lesson, we will learn about adding gravity to our mechanism models.
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Broken views are used to shorten a view of an elongated feature/model. Typically, the elongated model does not vary in features from one end to the other, and therefore, you can remove the middle of this model, and not lose any detail.
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Pro/ENGINEER tutorial shows how you can use 2D curves for more than just shaping and trimming surfaces...
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Teaches the new user how to start Pro/ENGINEER, how to manipulate the model and an explanation of the screen layout...
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This tutorial creates the individual aircraft components, drawn to scale in metres. The components will be assembled to make the basic shape of a concept aircraft. The style of the tutorial assumes the user has gained a basic understanding of single part modelling.
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After successfully completing this exercise, you will know how to: Preview and Open Models. Use new orientation tools to spin, pan, and zoom. Select components and features using various techniques. Hide / Unhide components and features.
Delete and edit features. Redefine features using the dashboard.
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You will see the full power of Pro/ENGINEER once you begin to make modifications to your part. Parametric CAD Systems are designed to facilitate changes to your models. This means that Pro/ENGINEER is designed to provide flexibility and increase your productivity as you go through the design process and incorporate engineering changes.
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