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Pro/ENGINEER Modeling Tutorials


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Isdx Technical Tips
Isdx Technical Tips
Learn how to enhance your surfacing capabilities with a freeform modeling environment that enables you to get the exact complex shape you`re looking for.
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Basic Modeling Techniques: Tutorial 5: Revolves, Patterns, And Copies
Basic Modeling Techniques: Tutorial 5: Revolves, Patterns, And Copies
The Revolve option is useful for designing circular parts and features. Patterns and copies allow multiple instances of a feature to be created with little effort. In this section, you will revolve a section around a centerline to create a pulley and a hole. You will also create a pattern of holes and a copy of this pattern.
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Basic Modeling Techniques: Tutorial 6: Sweeps And Blends
Basic Modeling Techniques: Tutorial 6: Sweeps And Blends
Sweeping and blending are useful techniques for designing parts which may be difficult to model with extrusions or revolves. Unlike these other modeling techniques, sweeps and blends allow for parts with varying cross-sections and parts that twist or bend. In this section you will created a constant cross-section U-shaped part using a sweep and a vase using a blend.
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Lesson 01 - Pro/engineer Basic Elements
Lesson 01 - Pro/engineer Basic Elements
Lesson Objective: In this lesson, we will learn about the basic elements of Pro/ENGINEER, including the different object types, parametric modeling and design intent.
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Ask The Plm: Pro/engineer Behavioral Modeling Technical Tips
Ask The Plm: Pro/engineer Behavioral Modeling Technical Tips
Topics include how BMX will work in Pro/E Wildfire and with Mechanism Design...
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Isdx Technical Tips
Isdx Technical Tips
Learn how to enhance your surfacing capabilities with a freeform modeling environment that enables you to get the exact complex shape you`re looking for.
Difficulty:
Basic Modeling Techniques Tutorial 1: Extrusions, Sketching, And Cuts
Basic Modeling Techniques Tutorial 1: Extrusions, Sketching, And Cuts
Extrusions are one of the most basic ways to design a part in Pro/E, and sketching is an important part of the design process. In this section, you will learn basic operations by creating a simple part using an extruded protrusion. You will then modify the part using a cutting operation.
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Basic Modeling Techniques: Tutorial 9: Sheet Metal Design
Basic Modeling Techniques: Tutorial 9: Sheet Metal Design
Sheet metal is a commonly used material for the design of engineering systems. In this tutorial, you will learn to design sheet metal parts containing multiple walls, bends, cuts, and holes. You will also learn how to create a flat pattern of the part.
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Pro/engineer Basic Elements
Pro/engineer Basic Elements
In this lesson, we will learn about the basic elements of Pro/ENGINEER, including the different object types, parametric modeling and design intent.
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Mini Demonstration
Mini Demonstration
This is a demonstration of how to creating a complex styling surface. As you can see that form Step 1 to Step 6 there is drafting the parting. Actually I have made a draft angle on the head curve and neck curve already. So it can be getting out of mold and can really go to production (if anyone would). Hence it come back to the conclusion of discussion on the other page of this Website : Tips for Mechanical Engineer, considering parting line and draft angle is very important in the very beginning of 3D modeling. I think that in the later on step if you want to come back with a draft angle then it is almost impossible.
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Basic Modeling Techniques: Tutorial 3: Shells, Ribs, And Datum Planes
Basic Modeling Techniques: Tutorial 3: Shells, Ribs, And Datum Planes
Datum planes are used as sketching surfaces and references for creating and construction features. In this section, you will learn to use datum planes to create a rib. You will learn how to create several basic features.
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Introduction To Pro/engineer V.18
Introduction To Pro/engineer V.18
This self-paced tutorial is modeled on portions of the book titled "Inside ProENGINEER" by James Utz and W. Robert Cox (Onword Press). Typical time required to complete the tutorial is 1-2 hours. READ the instructions CAREFULLY during the exercise, especially the part about saving your work. Pro/ENGINEER is a feature based, parametric solid modeling program.
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Exercise 3: Creating Assemblies
Exercise 3: Creating Assemblies
Overview- In this exercise you will learn basic assembly modeling skills by creating an assembly and running a simple mechanism: PISTON_ASSY.ASM ENGINE.ASM
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Advanced Geometry
Advanced Geometry
In this tutorial you`ll learn some helpful tricks and methods to improve your design techniques and modeling skills using Pro/ENGINEER. We`ll cover Advanced Geometry topics ranging from variable section sweeps to advanced patterns and warp features.
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Exercise 1: Opening, Orienting, And Editing Models
Exercise 1: Opening, Orienting, And Editing Models
Overview- In this exercise, you will learn three basic skills that are essential when modeling with Pro/ENGINEER Wildfire 3.0. Preview and open design models, Orient design models and Edit existing design models. More...
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