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Pro/ENGINEER Typ Tutorials


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Drawings
Drawings
The techniques for laying out a drawing are described here. Creating and positioning of different view types including sectioned views is covered. Dimensioning is NOT covered.
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Creating Part Level Simplified Representations In Pro/engineer
Creating Part Level Simplified Representations In Pro/engineer
Creating 3 different types of simplified representations in Pro/E: features, work regions, and surfaces.
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Lesson 01 - Pro/engineer Basic Elements
Lesson 01 - Pro/engineer Basic Elements
Lesson Objective: In this lesson, we will learn about the basic elements of Pro/ENGINEER, including the different object types, parametric modeling and design intent.
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Adding A Foreign Document Data Type Into Pro/intralink 3.0 And Viewing The Document In The Productvi
Adding A Foreign Document Data Type Into Pro/intralink 3.0 And Viewing The Document In The Productvi
This procedure documents the steps required to add foreign document data types into Pro/INTRALINK, relating them to a Pro/ENGINEER part or assembly, and then displaying them in the ProductView plugin client. It assumes Pro/INTRALINK 3.0, the ProductView client, and the Graphics Server are all installed and functioning correctly. It also assumes a basic working knowledge of Pro/INTRALINK.
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Lesson 21 - 6dof Connection
Lesson 21 - 6dof Connection
Lesson Objective: In this lesson, we will learn about the 6DOF connection type.
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Using Large Assemblies > Component Display > Application
Using Large Assemblies > Component Display > Application
The most common application of this type of visualization is to show a series of internal components, in their assembled state. If you set the display Style of the internal components to shaded and the Display Style of the outside housing to hidden line (or no hidden), you can see the inside while still being able to visualize how the components relate to the outside housing.
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Using Warp's Sculpt Feature In Pro/engineer Wildfire 2.0
Using Warp's Sculpt Feature In Pro/engineer Wildfire 2.0
Warp was introduced in Pro/ENGINEER Wildfire to allow you to transform, deform and morph geometry in a more creative and flexible way. A series of tools in the feature provide different controls depending on the type of deformation required, and these can be applied to any type of geometry. Pro/ENGINEER Wildfire 2.0 introduced the Sculpt and Spine tools. This tip will explore Sculpt and explain how to use some of its nuances to your advantage.
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Inserting A Round (concept)
Inserting A Round (concept)
You can fillet the edges of solids with the Round feature. It is a slightly different type of feature than you have created up until now, in that it is entirely defined by references from the model and user input - no Sketch is required. The edges of solid models can be rounded with a user defined radius value. In some cases material is added.
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Pro/engineer Wildfire 2.0 Mechanism Lesson 09 - Slider Connection
Pro/engineer Wildfire 2.0 Mechanism Lesson 09 - Slider Connection
Lesson Objective: In this lesson, we will continue to learn about the other types of mechanism constraints, starting with the Slider.
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Design Optimization Using Pro/mechanica - Step 4 - Defining The Analysis
Design Optimization Using Pro/mechanica - Step 4 - Defining The Analysis
Pro/MECHANICA can perform a variety of analyses that cover a wide range of engineering problems. In our case we are interested in the stress levels that result from an imposed displacement. This type of analysis is covered by the static analysis definition.
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Drawing Templates
Drawing Templates
You can create drawing templates that help you create drawings automatically with the new drawing templates. Use them to define the layout of views, set view display, place notes, define tables, create snap lines, and show dimensions. You can create customized drawing templates for different types of drawings.
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Lesson 16 - Cam Follower
Lesson 16 - Cam Follower
A Cam-Follower is used to simulate an object moving along the surface of another object, or when the motion of an object must be stopped at the surface boundary of another object. A cam-follower can be used when other mechanism connection types fail to capture the way in which the objects touch each other.
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Pro/engineer Basic Elements
Pro/engineer Basic Elements
In this lesson, we will learn about the basic elements of Pro/ENGINEER, including the different object types, parametric modeling and design intent.
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Photorendering In Pro/engineer Wildfire With The Advanced Rendering
Photorendering In Pro/engineer Wildfire With The Advanced Rendering
Photo-realistic rendered images in Pro/ENGINEER have numerous uses. They not only provide time and money-saving solutions for design reviews, but they also provide images for use in sales materials and product documentation. Photo-realistic rendering solutions help companies realize their new products in a virtual environment at little cost compared to the prototyping and staging required in years past. This tutorial step-by-step explanation of the Rendering Extension.
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Visualising A Radio
Visualising A Radio
The construction of a radio provides an excellent focus for product design, combining functionality with opportunities for innovative design and use of materials. Whatever the shape and style of the housing it must hold an electronic circuit board, a speaker, controls, and batteries. The arrangement of the component in relation to the shape and size of the casing offers a typical design challenge.
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