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Abstract Objects - 3DS Max tutorial


Although 3DS Max is usually used to create animation and sometimes realistic objects and effects, Max can also be used to create some wonderfully abstract images. Following this tutorial allows you to quickly create one of these creations while learning about polygons and vertices. By manipulating parts of an object you can model them to look like anything your mind can imagine.
Category: 3DS Max tutorials > Modeling - Difficulty:


More cool 3DS Max tutorials:



Cast shadow on the background
Cast shadow on the background
This tutorial will show you how to setup the lighting scene in 3D Studio Max for rendering using Brazil render.
Category: 3DS Max tutorials > Modeling - Difficulty:
3ds max Realistic Skin Texture Part 2 Video
3ds max Realistic Skin Texture Part 2 Video
This Video Tutorial shows how to create a realistic skin texture for characters in 3ds max. Part 2 shows how to create a color, bump and specular map in PhotoShop.
Category: 3DS Max tutorials > Effects - Difficulty:
VIDEO Tutorial: Knight modeling
VIDEO Tutorial: Knight modeling
Speed video tutorial: Torso modeling of the knight © Marcin Klicek Klicki
Category: 3DS Max tutorials > Modeling - Difficulty:
Illustrator paths in 3d Studio Max
Illustrator paths in 3d Studio Max
A tutorial on importing and using Illustrator paths in 3d Studio Max
Category: 3DS Max tutorials > Basics - Difficulty:
Rendering a Fly-Through Animation with V-Ray and Backburner using GI
Rendering a Fly-Through Animation with V-Ray and Backburner using GI
V-Ray is an incredibly powerful rendering engine, but with it comes long render times - especially when rendering animations. This guide is written to help you minimise the waiting time by using network rendering in 3ds Max. This guide can also be applied to non-network rendering by simply unticking the "net render" box in the common tab of render settings.
Category: 3DS Max tutorials > Animation - Difficulty: