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2D Java Platform Game - Java tutorial


A step-wise tutorial to make a 2D platform game in Java.

In an object-oriented manner, of course.
Category: Java tutorials > Games - Difficulty:


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Managing Sessions with Java Servlets
Managing Sessions with Java Servlets
An article on managing sessions. First describes what is a session? how to identify a user across multiple pages and how to manage sessions using Java Servlets. Online demo available.
Category: Java tutorials > JSP - Difficulty:
Platforms for developing servlets and JSPs
Platforms for developing servlets and JSPs
First, you can use a single PC (or Stand-alone PC). Second, you can use a Local Area Network (or LAN). Third, you can use the Internet. When you use a single PC (or Stand-alone PC), you of course need to install all of the required software on that PC. That includes the Java SDK, the web server software, the servlet and JSP engine, and the database management system.
Category: Java tutorials > JSP - Difficulty:
JavaServer Faces – Message Resources
JavaServer Faces – Message Resources
This tutorial explains the internationalization of a web application using JSF message resource bundle.
Category: Java tutorials > JSP - Difficulty:
Real Interfaces Visualizer
Real Interfaces Visualizer
Learn how to assemble and manage complex, interaction-enabled, three-dimensional (3D) user interfaces using the Real Interfaces Visualizer. The purpose of this system is to make the construction of a 3D user interface as easy as possible. Also, updated Version 1.1 has added support for nested matrices along with the capability of cell spanning in all three directions.
Category: Java tutorials > Development - Difficulty:
Fluid Sync
Fluid Sync
Add multi-user collaboration or multi-device capabilities to your application using Fluid Sync, a java library. Applications become "fluid" in the sense that a running application can be spread to a new device. With Fluid Sync, each device has a copy of the application and a replica of the application state that a real-time synchronization protocol keeps consistent.
Category: Java tutorials > Application - Difficulty: