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Character Rigging in Maya - Part 1 - Maya 3D tutorial

Character Rigging in Maya - Part 1 tutorial description
| Added on | 13.01.2008 |
| Total clicks | 0 |
| Tutorial Rating | 0 |
| Tutorial Difficulty | 0 |
Character Rigging in Maya - Part 1
More cool Maya 3D tutorials:

Here’s simple eye region model with eyeball. Goal for this tutorial is to make few blend shapes for 4 position of eye and drive that blend shapes automatically as eye ball rotating. Also on the end of tutorial we will learn how to make expressions and rig to control rotation of eye over translation of one nurbs circle. Follow the steps as shown below.

Making believable candle flames is like a challenge for Maya rookies. In this tutorial we will walk you through the process of creating realistic looking candle flames. Here we will use multiple point lights that will simulate the candle flames. We will also play with shaders to get nice effect.

In this part of this tutorial we will make some additional modeling to improve our scene, after that we’ll go over UV mapping of our objects, shading and texturing. Follow the steps as shown below.

In this tutorial I will show you how to use nurbs curves and surfaces to build simple axe.





