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Modeling own characters using NURBS - Maya 3D tutorial

Modeling own characters using NURBS tutorial description
| Added on | 19.12.2007 |
| Total clicks | 33 |
| Tutorial Rating | 0 |
| Tutorial Difficulty | 0 |
Modeling own characters using NURBS
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This tutorial is an excerpt from Noesis Interactive's "Custom Props and Animation for Source Powered Games with Maya" and shows you to take your 3D model from Maya and turn it into an active video game prop. Learn the processes of exporting, compiling, and integrating your prop into a level and then watch as it is used in Half-Life 2. A must have for anybody who wants to see their own creations as video game elements. For more information on modding, machinima, and video game development be sure to visit "www.noesisinteractive.com"

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