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Part 3: The Spine - Maya 3D tutorial


Maya's spline IK handle solution to the spine is one solution to work with. However, I have found it better served when working with an independent joint chain such as a tail or long neck.
Category: Maya 3D tutorials > Characters - Difficulty:

More cool Maya 3D tutorials:



Compositing a 3D rendered object into Video
Compositing a 3D rendered object into Video
This is a very simple tutorial demonstrating how to take 2D video footage and composite a 3D animated object in the scene.
Category: Maya 3D tutorials > Tips & Tricks - Difficulty:
Putting a label on a bottle
Putting a label on a bottle
I had to do some experimenting to get this working, so why not share that knowledge with all of you?
Category: Maya 3D tutorials > Textures - Difficulty:
Making of Varga-3D Character Model Normal Mapping in Maya-Part 2
Making of Varga-3D Character Model Normal Mapping in Maya-Part 2
This two parts tutorial shows you how to use Maya's strong normal mapping functionality to generate normal maps for a fantasy character. This is Part 2 of the tutorial.
Category: Maya 3D tutorials > Modelling - Difficulty:
[Video]Maya Tutorial Reorienting Cluster
[Video]Maya Tutorial Reorienting Cluster
Maya tutorial. Ever needed to precisely position & orient a cluster? This simple tutorial shows you how.
Category: Maya 3D tutorials > Modelling - Difficulty:
GeoUV - Texture Map Pipe
GeoUV - Texture Map Pipe
This tutorial shows how to use GeoUV to generate a texture map for a pipe.
Category: Maya 3D tutorials > Textures - Difficulty: