Tutorial search

Tutorials
Stuff
Affiliates

Cool Stuff




The fastest way to master the basics of Adobe Photoshop

Click here to find out how

Photoshop Templates


Featured Photoshop templates - professional ready to use designs for your next project.

View all templates

Creating a Missile Trail - Maya 3D tutorial


This Tutorial will Teach you how to create a Missile Trail using Maya, u will experience The volumetric Cloud Shader, it's surface shading options, and other qualities of the volumetric cloud shader.
Category: Maya 3D tutorials > Effects - Difficulty:


More cool Maya 3D tutorials:



Creating Gears in Maya
Creating Gears in Maya
This tutorial shows you two ways of creating gear models.
Category: Maya 3D tutorials > Modelling - Difficulty:
Star Wars Hailfire Droid
Star Wars Hailfire Droid
this is a Free Maya video tutorial by cgwhat on how to model a Star Wars Hailfire Droid really cool from start to end but free, tutorial is 4H 15M long so if intermittent user in Maya you should be able to follow along and end up with a cool model
Category: Maya 3D tutorials > Modelling - Difficulty:
extrude face using a curve with maya
extrude face using a curve with maya
In this tutorial we are going to see how to extrude face using a curve Maya Video Tutorial
Category: Maya 3D tutorials > Modelling - Difficulty:
Using Particle Tool in 101 Ways
Using Particle Tool in 101 Ways
In this tutorial I will show you what you can do with Particle Tool..If you're like I was, then you most of time you just skip Particle tool meaning "Heh it can't do any good" ..But if you ever opened attribute editor for Particle tool then you might have seen that it can be more than just drawing particle one by one..
Category: Maya 3D tutorials > Effects - Difficulty:
Pixar Photorealistic RenderMan - Artist tools (RAT) handbook - Displacement power in Reyes mode.
Pixar Photorealistic RenderMan - Artist tools (RAT) handbook - Displacement power in Reyes mode.
Examples of True Displacement
How to create Displacement maps?
One of the things that the Renderman power lies behind is True Displacement. Using Displacement we can add geometric surface details, those ones that are difficult or impractical to build and work on in the 3D scene.

Category: Maya 3D tutorials > Tips & Tricks - Difficulty: