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Lesson 17: Pointers in C - C++ tutorial

Lesson 17: Pointers in C tutorial description
| Added on | 06.03.2008 |
| Total clicks | 19 |
| Tutorial Rating | 0 |
| Tutorial Difficulty | 0 |
Lesson 17: Pointers in C
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This tutorial in an implementation of a singly linked list of integers.

I’ve composed this one, based on common examples where controls: break; and continue; are used. Another explanation on branching - using “switch – case” order is provided.

Binding refers to the linking of a function call to the code to be executed in response to the call.

OpenGl is an API similar to direct3D. However, OpenGL (Open Graphics Library) is not supported by Microsoft and is a cross-language, cross-platform API used for writing applications that produce 2d or 3D graphics. Over 300 functions are implemented in this API which can help you draw complex 3D scenes from primitive data such as polygons and triangles. Mesa 3D is an open source library API which is also compatible with the OpenGl protocol.

C++ uses the keyword this to point to the object, which invokes the member function. For instance, if class emp has a member function called getdata and the object objl of emp invokes it as shown in the first statement.





