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Add Global Illumination to your scene using Default Scanline Renderer - 3DS Max tutorial


Add Global Illumination to your scene using Default Scanline Renderer
Category: 3DS Max tutorials > Rendering - Difficulty:


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Making of Ella
Making of Ella
In this tutorial I will cover some of the interesting steps of this project. I will cover modeling and rigging in general, texturing, working with complex hairs, rendering and compositing. I will also share a few tips and tricks as I show the process.
Category: 3DS Max tutorials > Modeling - Difficulty:
Making of The Artist himself
Making of The Artist himself
So I try to reconstruct my old picture. To do that I used recent pictures of my face and later I changed geometry to make it similar to my self 6 years ago.
Category: 3DS Max tutorials > Modeling - Difficulty:
2 textures on  1 object Material ID video tutorial
2 textures on 1 object Material ID video tutorial
* Working with material ID
* Assigning the ID
* Assigning a texture to the ID
Category: 3DS Max tutorials > Materials - Difficulty:
Polygon modelling - A Fistweapon
Polygon modelling - A Fistweapon
This is a tutorial for beginners: For people who don't know anything about polygon-modelling or 3D Studio MAX, but want to learn how to use the most important tools fast.
Category: 3DS Max tutorials > Modeling - Difficulty:
Lathe and MeshSmooth to model a Bowl and Eggs
Lathe and MeshSmooth to model a Bowl and Eggs
Very thorough tutorial describing how to use the Lathe and MeshSmooth Modifiers to model a beautiful Bowl and Eggs in 3D Studio Max...
Category: 3DS Max tutorials > Modeling - Difficulty: