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Quick Depth-Of-Field and Global Illumination tutorial - 3DS Max tutorial


Quick Depth-Of-Field and Global Illumination tutorial
Category: 3DS Max tutorials > Lightings - Difficulty:


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Making of "Time is Running"
Making of "Time is Running"
In this tutorial I want to show the making of the image "time is running", made with 3ds max 2008 and rendered with vray 1.50.SP1.
Category: 3DS Max tutorials > Modeling - Difficulty:
Cell Shading with 3ds Max
Cell Shading with 3ds Max
Cell Shading is the effect of rendering a 3d model to look like a 2d cartoon or manga. In this tutorial you will learn how to set up the renderer and make the ink & paint texture for cell shading so that you can cell shade any model you want.
Category: 3DS Max tutorials > Materials - Difficulty:
Creating Dolphin Animation
Creating Dolphin Animation
Creating swimming dolphin in 3dsmax. Simple and easy step by step tutorial
Category: 3DS Max tutorials > Animation - Difficulty:
Creating a Rube Goldberg machine in 3D Max
Creating a Rube Goldberg machine in 3D Max
A Rube Goldberg machine is an exceedingly complex apparatus that performs a very simple task in a very indirect and convoluted way. They are usually made of household items and take longer to make than do the actual task they were designed for. Good fun though. Here, our machine is going to perform a very simple task. Follow the step by step instructions for more details....
Category: 3DS Max tutorials > Reactor - Difficulty:
Creating a Golden Jaguar Statue (3dsmax)
Creating a Golden Jaguar Statue (3dsmax)
In this tutorial you will create a jaguar statue using polygons and create a gold material and a simple lighting setup for the statue.
Category: 3DS Max tutorials > Modeling - Difficulty: