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Lightwave Lightsabers - Lightwave 3D tutorial


This will show you how to make a lightsaber in Lightwave using Modeler and Surface Editor.
Category: Lightwave 3D tutorials > Modelling - Difficulty:


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The Zombie - Bones in CFX
The Zombie - Bones in CFX
LOAD THE MODELI exported the zombie from milkshape as a MILKSHAPE ASCII.TXT file, ready to be imported into CFX. Then click Windows and choose Material editor, you should see a window popup like in the pic below...
Category: Lightwave 3D tutorials > Modelling - Difficulty:
Vertex Color Maps
Vertex Color Maps
Vertex Color Maps
Category: Lightwave 3D tutorials > Textures - Difficulty:
The Zombie - Modelling
The Zombie - Modelling
SCAN IN YOUR DRAWINGI usually draw a very rough front and side view keeping them in line with each other, then I scan them in, resize to about 500 pixels high, darken the image so that white vertices and lines show up when working over the top in milkshape...
Category: Lightwave 3D tutorials > Modelling - Difficulty:
ParticleFX: Tornado - Part 1
ParticleFX: Tornado - Part 1
ParticleFX: Tornado - Part 1
Category: Lightwave 3D tutorials > Effects - Difficulty:
Easy way to create Normal Map in Lightwave 3D.
Easy way to create Normal Map in Lightwave 3D.
In this tutorial i will show you a easy way to export Normal, Color and Specular Map from high polygon to low polygon model.
Category: Lightwave 3D tutorials > Modelling - Difficulty: