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Using Hit Tests & HitTestObject - Flash tutorial


Learn to use hitTestObject to check when two objects are touching
Category: Flash > Games - Difficulty:


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Understanding Objects in ActionScript - revised
Understanding Objects in ActionScript - revised
Before you understand the fundamental principals of object oriented programming in Flash, your work is unlikely to utilise the full potential of ActionScript. This tutorial aims to improve your coding methods and introduce important concepts in intermediate to advanced programming in Flash MX.
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Create a simple Avoiding Game pt.3
Create a simple Avoiding Game pt.3
In this follow up tutorial, learn how to advance your previous avoiding game, by adding a variable to control dynamic attachment of enemies.
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Offset a second guided layer
Offset a second guided layer
Learn how to balance(offset) a second guided layer.
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Flash: Basic Animation of Sprites
Flash: Basic Animation of Sprites
Since we can change the location of sprites by changing the x or y coordinates, animation is easy. All that we have to do is constantly change the x or y positions. To do this, we can use the ENTER_FRAME event. This event runs when we enter a frame. Once one frame ends, a new one begins and this event occurs again. Thus the method is called again. This allows for a method to animate a sprite.
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Drag and Drop in Air for Flash
Drag and Drop in Air for Flash
In this tutorial we are going to see how to Drag and drag file from your desktop into Air application.
Difficulty: