Subscribe
Tutorial search

Volkswagen Beetles model in Maya Chapter 05 - Maya 3D tutorial


In this 5th chapter we will see some unique steps for the model we are working on for the past four chapters. This chapter will cover further creation of the surfaces of the car in Autodesk Maya. Here we will ow to add isoperm in a surface, how to rebuild a surface even after the creation and also maintain the same number of spans and at the end we will also learn how to convert the NURBS surface into polygon surfaces. Hope you will enjoy this.
Category: Maya 3D > Modelling - Difficulty:


More cool Maya 3D tutorials:



Modeling from Photoshop Paths
Modeling from Photoshop Paths
A simple method of converting Photoshop vector paths into 3d in maya.
Difficulty:
Autodesk Maya Tutorial - Deformers + Subdivions - Decorative Vase
Autodesk Maya Tutorial - Deformers + Subdivions - Decorative Vase
HD Autodesk Maya Tutorial - Deformers + Subdivions - Decorative Vase, This is just a simple tutorial
Difficulty:
How to Import Image Reference in Maya
How to Import Image Reference in Maya
Today we will learn how to import image reference to Maya.
Difficulty:
Animated Flag - Create a waving flag in Maya 3D
Animated Flag - Create a waving flag in Maya 3D
Animated Flag - Create a waving flag in Maya 3D
Difficulty:
Lipsynch: Mouth Shapes
Lipsynch: Mouth Shapes
Example 3D mouth shapes used to do lip synching.
Difficulty: