Subscribe
Tutorial search

Volkswagen Beetles model in Maya Chapter 07 - Maya 3D tutorial


In this 7th chapter of the car modeling series, we will continue the detailing of the different parts of the car. We will reconstruct few areas like fenders, hoods, door post, trunk, and base of the door. Detailing of the car has started so stay tight
Category: Maya 3D > Modelling - Difficulty:


More cool Maya 3D tutorials:



Breaking Subsurface Scattering into Render Layers in Maya
Breaking Subsurface Scattering into Render Layers in Maya
Method to break Miss_fast_skin_maya subsurface shader into render layer and compositing them in post.
Difficulty:
How do I get shadows?
How do I get shadows?
There is no shadows. How do I get shadows? I explain the setting of the light,render stats,and other.
Difficulty:
Learn Maya 3D Nonlinear Deformers Part II- Flare
Learn Maya 3D Nonlinear Deformers Part II- Flare
At this tutorial we will learn how to using Flare Deformer for modeling.
Difficulty:
Create High Quality Depth Map in Maya
Create High Quality Depth Map in Maya
Low quality Depth Map problem in Maya is faced by many artists. Learn how to overcome these issues.
Difficulty:
[Video]Texture Painting in SoftImageXSI - Part 1
[Video]Texture Painting in SoftImageXSI - Part 1
This tutorial will teach you how to paint textures in the SoftImage XSI 3D program. It is the first video of a two part series.
Difficulty: