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Volkswagen Beetles model in Maya Chapter 12 - 3DS Max tutorial


Welcome to the 12th chapter of the Car modeling series. In this chapter we will work on the detailing of the different car body parts in Autodesk Maya, like front fender the door and roof and also move on to the junction of the hood and front windshield. Hope you will enjoy
Category: 3DS Max > Modeling - Difficulty:


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