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Maya 3D Tutorials
Rigging in Autodesk Maya Chapter 05 - Finger Joints - Maya 3D tutorial
In the 5th Chapter of the rigging in Autodesk Maya , we will discuss on how to create the finger joints on a character which is not in a T position. We will also learn how to maintain a basic local rotation axis order for future use while creating the joints in fingers specially in thumb. Hope this will be helpful for you people.
More cool Maya 3D tutorials:
Introduction to Eleven Rig
In this video tutorial, Claus Ilkjaer explains how to use a popular rig created by community members of the Eleven Second Club.
Model a Rocket with particle trail
In this tutorial I'm going to show you how to create rocket using nurbs, and then animate its movement using path curve. Also I'll show how to make simple smoke trail.
Multiple Matte Passes Part 2 of 2 in Maya
Video Tutorial on Multiple Matte Passes Part 2 of 2 in Maya.
Creating Releastic Candle Flames
Making believable candle flames is like a challenge for Maya rookies. In this tutorial we will walk you through the process of creating realistic looking candle flames. Here we will use multiple point lights that will simulate the candle flames. We will also play with shaders to get nice effect.
This tutorial will teach you how to use a chamfer vertex function and an explanation of how it works.