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Maya 3D Tutorials
Rigging in Autodesk Maya Chapter 05 - Finger Joints - Maya 3D tutorial
In the 5th Chapter of the rigging in Autodesk Maya , we will discuss on how to create the finger joints on a character which is not in a T position. We will also learn how to maintain a basic local rotation axis order for future use while creating the joints in fingers specially in thumb. Hope this will be helpful for you people.
More cool Maya 3D tutorials:
Understanding Maya 3D Piston Tutorial
Maya 3D animation software tutorial on rigging a piston using constraints. Understanding Maya 3D Piston.
Tips and Tricks on 3D Lighting
In this video I look at two examples on 3d lighting, and explain the method I use when I'm lighting. I explain it without going into details. The first example is a scene with a cartoon character and indoor. I explain why I use rim light, and how I place the different lights to get a interesting setting. In the second example I look at a outdoor setting. In this example I explain how you can make a outdoor setting fast and quick.
Making of Gordon Ramsay - Caricature
Explained the process of modeling the hot tempered chef, Gordon Ramsay - Caricature in Maya
Modeling Cup Board
In this tutorial we’ll learn how to modeling Cornered Cup Board.
In this tutorial, I explain two methods of making hair. It is a method of using transparent mapping on NURBS and using Paint Effects.