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Rigging in Autodesk Maya Chapter 05 - Finger Joints - Maya 3D tutorial


In the 5th Chapter of the rigging in Autodesk Maya , we will discuss on how to create the finger joints on a character which is not in a T position. We will also learn how to maintain a basic local rotation axis order for future use while creating the joints in fingers specially in thumb. Hope this will be helpful for you people.
Category: Maya 3D > Animation - Difficulty:


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