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3DS Max Tutorials
Lights In Autodesk 3Ds Max - Chapter 04 - 3DS Max tutorial
This 4th Chapter of Lights in Autodesk 3Ds max is fully concentrated on spot light. We will learn about the various spot light parameter of 3ds max like, Hotspot/Beam and falloff, then how to use overshoot or its limitations, how we can make the spotlight rectangular than circuler and many more. Hope you will enjoy.
Category: 3DS Max tutorials - Difficulty:
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Applying Mapping Coordinates With The Uvw Map Modifier
New 3D Studio VIZ® users often find creating and applying materials a struggle. Even after you have learned how to use scanned images to make materials and have mastered advanced techniques like working with ray-traced reflections or opacity maps, you may find it difficult to control the scale and orientation of materials once they are applied to objects in your designs.
Creating Cool Light/Glow Effects in 3D studio Max
-We will be using the Lens Effects and material IDs to create cool looking light and glow effects.
Making a staircase with railings
Making a staircase with railings Untitled 2 Making a staircase with railings This is the second part of the complete tutorial. Here you will learn how make a good-looking staircase using a pre-modeled railing posts. Go through â€śModeling a railing postâ€ť; the first part of the series to learn how to model a railing post.
Creating a Velvet / Suede Finish
One of the most distinctive characteristics of the velvet/suede finish is its soft textured effect with two contrasts that transce...
Low poly car modeling
Learn how to model a low poly car in 3D Studio Max.