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3DS Max Tutorials


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Sparkling Snow Material
Sparkling Snow Material
Ever notice how snow in soft light tends to sparkle? This tutorial tries to explain it.
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3dsmax 3dmodel ancient oil lamp studio tutorial
3dsmax 3dmodel ancient oil lamp studio tutorial
Here I will teach you about 3dsmax 3dmodel ancient oil lamp studio tutorial.
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Exterior Render - Mental Ray Render
Exterior Render - Mental Ray Render
This is a tutorial on how to make a exterior lightning and render with mental ray.
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Create a shelf
Create a shelf
In this tutorial you'll learn how to model a shelf and learn creating and placing polygons, edit meshes, various basic modifiers, texturing, lighting, and rendering.
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The Abcs Of Plm
The Abcs Of Plm
Provides an overview of the essential components for an effective PLM system.
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Material Masking
Material Masking
Tutorial on masking at both the map and the material level in Autodesk VIZ or 3ds max.
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Build A Face
Build A Face
Start by tracing your outlines with the Spline tool in the FRONT view. Then go in the left view and move vertices around to get a 3 dimensional basic outline. Use Shapes (like a sphere for the eye) to help you follow a curve...
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Mental Ray grass displacement
Mental Ray grass displacement
Create grass, fur, and carpet with displacment in Mental Ray.
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Part 4: Artificial and indoor lighting
Part 4: Artificial and indoor lighting
Light indoors has a very different character to that found outside, mostly down to the lack of direct sunlight found indoors. With human beings in control of the light source there is an added twist in that the light is often designed for a specific purpose. For instance household lights are designed to give off appealing, generally diffused light whereas office lighting is more functional and cost-effectiveness is often the overriding concern - which is why office workers have to walk around in a green murk.
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Harnessing the Composite Map in 3ds Max Design 2009
Harnessing the Composite Map in 3ds Max Design 2009
Creating geometry, assigning mapping coordinates, designing material using the composite map
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3ds Max Design 2009 Lighting Analysis Tool
3ds Max Design 2009 Lighting Analysis Tool
Procedure for using lighting analysis tool
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Rounding Edges at Render Time in 3ds Max
Rounding Edges at Render Time in 3ds Max
Using "rounded corners" shading effect for rendering armchair
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Compositing 
3ds Max 9 Renderings in Photoshop CS3
Compositing 3ds Max 9 Renderings in Photoshop CS3
Rendering multiple lighting components of Gamble House in 3ds Max 9 and combining them as new image in Photoshop CS3
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High Dynamic Range Imagery in Photoshop and 3ds Max
High Dynamic Range Imagery in Photoshop and 3ds Max
Creating and processing HDR image in Photoshop
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	Mazda 
  RX8
Mazda RX8
3ds max tutorial creates 3D model of a car from blueprints
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Total Tutorials in Category: 4413