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Blender 3D Basics Tutorials
We hope that you will enjoy our Blender 3D Basics tutorials. Feel free to contact us if you would like to be a tutorial hero and contribute your own Blender 3D Basics tutorial to our site. Thank you !
A tutorial going over the basics of Blender 3D. Video Tutorial
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One of the recent additions to Blender 2.5 is the ability to easily add custom hotkeys to any brush, including custom brushes in Sculpt Mode. This quick tip demonstrates how to do it and also gives a brief overview of some of the changes to the brush system.
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In this tutorial, we’ll look at how to measure objects and distances in Blender. We’ll look at features built into Blender and the Caliper script
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In this tutorial we will discover some basics of the Physics possibilities within blender, and make a small game where we can demolish a brick tower.
It’s pretty addictive to destroy this tower with a small ball, using the arrow keys on your keyboard. This tutorial is made using blender 2.49 (32bit).
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This tutorial will teach you how to use the spin duplicate tool in Blender 3D to make objects such as a clock.
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This tutorial will show you how to use the spin tool in blender 3D to make objects such as a goblet or a bottle.
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This tutorial will show you how to use the basic tools of blender, these tools are used all the time when modeling.
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Hey guys, this is a tutorial for how to model and animate a tank track. I will be using Blender 2.50 Alpha 0 so I will point out some changes made from the previous version. I recommend intermediate blender knowledge for this tutorial. There are 3 steps in this tutorial. - Make First Track Segment - Transform That Into a Full Track - Learn How to Animate it Let's get started!
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I wrote this tutorial, because I couldn't find any really good text tutorials and searching for "text" brought up a lot of texturing hits. It goes of the basics of using the text object.
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This is different from what I had planned for part 3, but I think it will make the actual ai implementation easier in the end. This part will be going over generating path data from a mesh. I will have the next part setting up and explaining the A* algorithm up in a few days. I made this separate since I don't think most people who use the game engine are familiar with accessing mesh data. Basically, the vertexes will be the nodes and the edges will define valid paths
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This quick tutorial will teach you how to texture a simple crate without uv mapping
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The first in a series of tutorials to help you learn now to use blender, a free 3D modeling program. It goes over the basics of the new redesigned Blender 2.5 interface.
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Setting up Blue Prints in Blender3D. The best you can do is get them as close as possible and leave the gray areas up for imagination.
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Learn all about the power of the video sequencer and then make a quick slideshow!
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I show you through the basics of the blender interface. I will go into more detail through out my following tutorials.
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Total Tutorials in Category: 74
