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Bryce 3D Animation Tutorials
We hope that you will enjoy our Bryce 3D Animation tutorials. Feel free to contact us if you would like to be a tutorial hero and contribute your own Bryce 3D Animation tutorials to our site. Thank you !
Learn: Beginner level keyframing, Animate a rotation, Use time scrubber, Add frames, Add mulit-replicate to the animated object.

The purpose of this tutorial is to show how to use Bryce's plug-in folder for creating animating effects using the Picture Library.
This Tutorial will show how to animate a lens flare completely inside Bryce ( 4 or 5 ). Using the Image Library and a 2D plane as a picture object. It is necessary that the plug-in folder Bryce is directed to has a lens flare generator in it. For this tutorial KPT 6 Lens Flare plug-in will be used.
This Tutorial will show how to animate a lens flare completely inside Bryce ( 4 or 5 ). Using the Image Library and a 2D plane as a picture object. It is necessary that the plug-in folder Bryce is directed to has a lens flare generator in it. For this tutorial KPT 6 Lens Flare plug-in will be used.

This tutorial will show one technique for animating falling water, ( like a fountain or waterfall ) in Bryce 5 ( can also be accomplished in Bryce 4 ).
The tutorial will use imported objects for a statue and water object. The animation will be of a statue with water flowing out of a vase. A reflective environment will also be used in the scene.
The tutorial will use imported objects for a statue and water object. The animation will be of a statue with water flowing out of a vase. A reflective environment will also be used in the scene.

This tutorial uses Bryce 5, to animate a drop of water coming out of a water tap.
To simulate the clinging effect water has, metaballs will be used. The metaballs will have a clear reflective water material applied to them. For a convincing animation the water will need to reflect the environment around it. One way to accomplish this ( without building a large scene ) is to create a reflective environment.
To simulate the clinging effect water has, metaballs will be used. The metaballs will have a clear reflective water material applied to them. For a convincing animation the water will need to reflect the environment around it. One way to accomplish this ( without building a large scene ) is to create a reflective environment.

This tutorial will show one way to animate a lightning bolt in Bryce ( 5 or 4 ).
It uses Bryce 5, Photo Impact 5.
This type of animation is done using a 2D plane as an image object. Although Bryce does not support importing avi or QT animations to use as a background or material, the same effect can be done by creating an image sequence and importing it using the Picture Library as an image material applied to the same 2D plane.
It uses Bryce 5, Photo Impact 5.
This type of animation is done using a 2D plane as an image object. Although Bryce does not support importing avi or QT animations to use as a background or material, the same effect can be done by creating an image sequence and importing it using the Picture Library as an image material applied to the same 2D plane.
Total Tutorials in Category: 5




