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Cinema 4D Plugins Tutorials
We hope that you will enjoy our Cinema 4D Plugins tutorials. Feel free to contact us if you would like to be a tutorial hero and contribute your own Cinema 4D Plugins tutorial to our site. Thank you !
This tutorial will show you how to use the Irrlicht graphics engine to load quake levels into Cinema4D (including the mesh, materials and textures) and then export that back out again.
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In this tutorial we will be setting up the basic framework for rendering images to the viewport in Cinema4D. And to test this we will be creating a VideoPost plugin that will add a new renderer, our renderer, to the list of available renderers in Cinema4D. We will then set the renderer to simply color the entire viewport red.
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This tutorial will demonstrate how to connect 2 or more copies of Cinema4D together and let each copy of Cinema4D have its own "player" cube object that they can move around in the scene. All other copies of Cinema4D that are also connected will also see the cube moving around the screen. This could be thought of as a very simple Multiplayer room where the each Cinema4D user has a cube as their "avatar" that they can move around the world.
Difficulty: 


In this tutorial we will be setting up the basic framework for rendering images to the viewport in Cinema4D. And to test this we will be creating a VideoPost plugin that will add a new renderer, our renderer, to the list of available renderers in Cinema4D. We will then set the renderer to simply color the entire viewport red.
Difficulty: 


In this tutorial you will learn how to compile the sample plugins that ship with Cinema4D using Visual Studio C++ 2008 Express Edition. You will also learn how to create your own plugin project template to use for other plugins, a simple bitmap saver plugin and also how to ensure your plugin will not clash with other plugins by obtaining a unique ID for your plugin.
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This tutorial will show you how to make a ball bounce using Dynamics and Gravity in Cinema 4D
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Total Tutorials in Category: 6
