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Lightwave 3D Basics Tutorials
We hope that you will enjoy our Lightwave 3D Basics tutorials. Feel free to contact us if you would like to be a tutorial hero and contribute your own Lightwave 3D Basics tutorials to our site. Thank you !
A complete training on DVDRom Mac/PC to master Lightwave v.9 with Olivier Michon, the first certified NewTek Europe trainer translated by Ben VOST, Lightwave Expert.

This is just a brief exlpantion of the different AXISsses :) OK, X is across(horizontal) and Y is up (vertical) like on a graph, Z is into/out of the screen in the front view, its forward and backwards relative to your model...

Since we already have the objects loaded into Layout, we can now start adjusting the scene of how we want the final render to look (If you don't have the objects loaded, click the "Items" Tab at the top of Layout, select "Add -> Load Object",then browse to where you saved it and load it in)...

As I mentioned before, the Layout is used for completing your scenes. This is where you load in the objects you've created, edit lights & cameras, animate things etc. As in Modeler, you can now customize almost everything to fit your own needs...

Welcome to the Lightwave 7.5 Beginners Guide! Get to know the interface for one of the most popular 3D creation and manipulation tools.

This slider tutorial will cover adding sliders, rigging them to auto hide when not in use, and hooking up multiple channels to a single slider.

This tutorial will guide you through some quick and easy steps necessary to setup a Global Illumination scene for care-free compositing.
Total Tutorials in Category: 8






