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This is the second article in a tutorial series originally posted on the FlashPunk forums that shows you how to get started with the FlashPunk Flash game library.
Installing and configuring FlashDevelop for FlashPunk
FlashPunk is a 2D Flash game library, inspired by Flixel. This article shows you how to install and configure FlashDevelop to use the FlashPunk library.
Away3D Lite and Haxe - Z Sorting
Ensuring your 3D objects are sorted correctly is an important task for Away3D Lite developers. This tutorial shows you how to force the rendering order in Away3D. Demo and source code included.
Drag and drop puzzle in Actionscript 3
In this tutorial you will learn how to create a drag and drop puzzle in Actionscript 3.
FlashPunk - Creating the Player
In this tutorial we add a player to the game that is controller by the keyboard. Demo and source code included.
Bubble Pulse Text Effect
In this flash lesson, you will learn how to create bubble pulse text effect.
Away3D Lite and Haxe - MD2 Model Loading
In this tutorial we look at how an animated Quake 2 MD2 model file is loaded with Away3D Lite and Haxe. Demo and source code included.
Sonar Text Banner
In this flash lesson, You will see how to create sonar text banner using the adobe after effects and flash.
Setting the width of the dropdown menu on a Spark DropDownList control in Flex 4
This tutorial shows you how you can change the width of the Spark DropDownList control's pop up menu
A Better Way to Build Flash Banners
Banner development is often plagued by multiple files, fragmented code and messy timelines. This tutorial will show you how you can create a project template to serve as a solid base which will help you develop robust banners quickly, freeing you up to focus on bringing the creative idea to life.
Raining Text Animation
In this flash lesson, You will see how to create raining text animation using the Adobe After Effects and Flash.
Away3D Lite and Haxe - Animated Models
This tutorial shows you how to load and display an animated collada file in Away3D Lite and Haxe. Demo and source code included.
Make an RPG-Style Text System for Your Next Game
In this tutorial we’ll be creating a text system similar to what you see in a lot of role-playing games. Our class will dynamically display an icon for the characters as they speak, and will type each block of text letter by letter.
How to Create a Flash Menu in 20 Minutes
During this tut we’ll focus on making just such a menu; as customizable as possible, without using any classes, just component parameters.
Spiral Text Banner
Read this thoroughly explained flash lesson and see how to create spiral text banner using the adobe after effects and flash.
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