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C++ Graphics Tutorials
We hope that you will enjoy our C++ Graphics tutorials. Feel free to contact us if you would like to be a tutorial hero and contribute your own C++ Graphics tutorials to our site. Thank you !
The .Net provides classes for the programmer to be able to work with graphics. This technology is called GDI+ and controls custom drawing on the screen. These classes instruct the graphics device driver to send the appropriate output on the screen. This tutorial is an introduction to the GDI+ technology in order to start drawing simple objects on screen.

In this tutorial we will present the basic steps for drawing graphics. Something that most programmings find interesting with C# for the beginning of anything related to graphics programming such as Game Development.

Direct 3D is an API used for displaying applications with rich multimedia content. You can add 2D/3D graphics, video and sound in your application. You can also create 3D engines for video games. Direct Graphics is the portion of API that deals with the graphics of a direct 3D application. It is oriented towards 3D design but it also works well for 2D graphics. In order to use sound you have to use the functions of Direct Sound.

OpenGl is an API similar to direct3D. However, OpenGL (Open Graphics Library) is not supported by Microsoft and is a cross-language, cross-platform API used for writing applications that produce 2d or 3D graphics. Over 300 functions are implemented in this API which can help you draw complex 3D scenes from primitive data such as polygons and triangles. Mesa 3D is an open source library API which is also compatible with the OpenGl protocol.

This video tutorial teaches 3D programming in C++ using OpenGL and GLUT. It covers both OpenGL syntax and 3D programming in general. It is designed to be as beginner-friendly as possible.

The purpose of this tutorial series is to explain the math involved behind rotating points in three dimensions.

Describe the calculations performed in order to perform rotations about an arbitrary axis.

OpenGL gives the programmer an interface with the graphics hardware. OpenGL is a low-level, widely supported modeling and rendering software package, available on all platforms. It can be used in a range of graphics applications, such as games, CAD design, or modeling (to name a few).
Total Tutorials in Category: 14



