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Flash Games Tutorials
Create a Racing Game Without a 3D Engine
This tutorial will give you an alternative to 3D for racing games in ActionScript 3. No external framework is required for this old-school style example.
Introduction to Box2D for Flash and AS3
Box2D is a popular physics engine with a solid Flash port, which was used to create the excellent game Fantastic Contraption. In this tutorial, the first of a series, you’ll get to grips with the basics of Box2D 2.1a for Flash and AS3.
Lottery app in Actionscript 3
In this tutorial you will learn how to create a Lottery application in Actionscript 3.
Build a Minesweeper Game Within 200 Lines of Code
In this tutorial we will learn how to plan and code a minesweeper game using AS3 and Flash. Can we make it in just 200 lines?! Let’s see…
Understanding the Game Loop â€“ Basix
Almost every game can be thought of as having one main function that contains all the game logic, and which is run either when the user does something, or after a certain amount of time. This cycle of running the same core function over and over again is called the game loop, and is crucial to understand for any sort of game development.
HitTest AS3 for collision detection, Flash Actionscript 3
HitTest in as3 (Actionscript 3.0) is one of the essential part of game development in Flash Actionscript. HitTest is one of the built in function available in Flash actionscript to make the DisplayObject to interact with other objects. With hitTest() builtin method you can check whether a MovieClip or Sprite collides with each other or not.
Blur guess game in Actionscript 3
In this tutorial you will learn how to create a Blur guess game in Actionscript 3.
Simple shooting game in AS3
In this tutorial you will learn how to create a simple shooting game in Actionscript 3.
Colouring book effect in Actionscript 3
In this tutorial you will learn how to create a colouring book effect in Actionscript 3.
Playing Around with Elastic Collisions
In this tutorial we will create a game where the objective is to prevent other objects from colliding with your cursor. We won’t use Flash’s built-in hitTestObject() methods; instead we will write our own collision detection routines.
Build a Physics-Based Platformer in Under an Hour
In this tutorial, you will learn to make a physics-based platform game in the quickest way possible with the World Construction Kit.
Creating a Virtual Joystick for Touch Devices
A lot of Tablet Computers and Touch Screen devices have emerged, and it’s time to create games that have virtual joystick support on the screen for easier gameplay. Read on and discover how you can create a virtual joystick for your games on touch enabled devices..
Creating a Flixel level with DAME - Getting Started
Learn how to create a tile map that can be used in a Flixel game
This is an easy dynamic puzzle game. I hope to help you this little experiment of mine, to understand how is made and then have fun playing.
Letter guessing game in AS3
In this tutorial you will learn create a letter guessing game in Actionscript 3.
Total Tutorials in Category: 443