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Flash Math and Physics Tutorials


We hope that you will enjoy our Flash Math and Physics tutorials. Feel free to contact us if you would like to be a tutorial hero and contribute your own Flash Math and Physics tutorial to our site. Thank you !

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AS3: Trigonometry and 2D Velocity
AS3: Trigonometry and 2D Velocity
A simple tutorial showing how trigonometry can be applied to a Sprite to make it move towards the mouse, including boundaries and events
Difficulty:
Optics simulation with Flash
Optics simulation with Flash
Full walkthrough on how to program the classic lens simulation.
Difficulty:
Creating bodies with Box2D to simulate physics
Creating bodies with Box2D to simulate physics
Learn how to setup Box2D for ActionScript 3.0 and add bodies to the world.
Difficulty:
Pixel Perfect Circle Collisions
Pixel Perfect Circle Collisions
We are going to make a script that will make circles collide with each other. This would be very hard to do with hitTest()’s so we are going to use a small amount of trigonometry. Don’t let the big word or its meaning scare you. All we are going to need is 9 lines of script.
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Simulating Gravity in Flash
Simulating Gravity in Flash
How to simulate gravity in Flash, one gravity well per affected object. Each effect can be set independently, strength for instance.
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How to create a basic calculator in Flash
How to create a basic calculator in Flash
How to create a basic calculator in Flash
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Physics in Actionscript 3.0: Box2DFlashAS3
Physics in Actionscript 3.0: Box2DFlashAS3
Box2DFlashAS3 is an open source ActionScript 3.0 conversion of the C++ Physics Engine Box2D. I’m very impressed with its well coded structure and easily implemented nature. I learned a few new things that will change how I code forever just by reading through their example files.
Difficulty:
Trigonometry and flash
Trigonometry and flash
Trigonometry and flash
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Constrain to an arc with algebraic formula
Constrain to an arc with algebraic formula
Constrain to an arc with algebraic formula
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Collision Detection
Collision Detection
Collision Detection
Difficulty:
Circle Collisions
Circle Collisions
Circle Collisions
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Maths Functions including Random
Maths Functions including Random
Maths Functions including Random
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Mouse Angle Detection II
Mouse Angle Detection II
Mouse Angle Detection II
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Detecting the Mouse Angle
Detecting the Mouse Angle
Detecting the Mouse Angle
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Creating Eyes That 'Watch' The Cursor
Creating Eyes That 'Watch' The Cursor
Learn how to create "watching eyes" by writing a script to detect the cursor movement and then make your movies react relative to that movement.
Difficulty:
Total Tutorials in Category: 30