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Flash Math and Physics Tutorials


We hope that you will enjoy our Flash Math and Physics tutorials. Feel free to contact us if you would like to be a tutorial hero and contribute your own Flash Math and Physics tutorial to our site. Thank you !

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How to Make a Realistic String in AS3
How to Make a Realistic String in AS3
Cool Flash and ActionScript tutorial showing you how to program and animate realistic strings with the 1D wave equation.
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How to Test If a Point is Inside a Polygon AS3
How to Test If a Point is Inside a Polygon AS3
Inside this article you will learn how to test whether or not a point resides within a polygon inside Flash using ActionScript.
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How to use Math.cos and Math.sin to Animate
How to use Math.cos and Math.sin to Animate
This video tutorial explains how cos/sin is useful and how we can use them to track movement.
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Particles in Flash
Particles in Flash
Learn the basics of fast particles in Flash.
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How to use Math.cos and Math.sin to animate
How to use Math.cos and Math.sin to animate
Its time for us to take the complex math we thought had no point from high school and turn it into an animation. actually cos/sin are so useful as we can use them any time we need to track movement such as when you create a googly eye that follows the mouse (that is done using cos-sin) in this example we will use them to create a moon for our globe.
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Beginning Programming with Box2DFlash 2.1a
Beginning Programming with Box2DFlash 2.1a
A beginners tutorial that shows you how to set up a simple demo in the newest version of Box2DFlash: 2.1a
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Beginning programming with Box2D in AS3
Beginning programming with Box2D in AS3
An introduction of using Box2D in Flash for beginners by creating a sample physics simulation/game prototype
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AS3: Trigonometry and 2D Velocity
AS3: Trigonometry and 2D Velocity
A simple tutorial showing how trigonometry can be applied to a Sprite to make it move towards the mouse, including boundaries and events
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Optics simulation with Flash
Optics simulation with Flash
Full walkthrough on how to program the classic lens simulation.
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Creating bodies with Box2D to simulate physics
Creating bodies with Box2D to simulate physics
Learn how to setup Box2D for ActionScript 3.0 and add bodies to the world.
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Pixel Perfect Circle Collisions
Pixel Perfect Circle Collisions
We are going to make a script that will make circles collide with each other. This would be very hard to do with hitTest()ís so we are going to use a small amount of trigonometry. Donít let the big word or its meaning scare you. All we are going to need is 9 lines of script.
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Simulating Gravity in Flash
Simulating Gravity in Flash
How to simulate gravity in Flash, one gravity well per affected object. Each effect can be set independently, strength for instance.
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How to create a basic calculator in Flash
How to create a basic calculator in Flash
How to create a basic calculator in Flash
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Physics in Actionscript 3.0: Box2DFlashAS3
Physics in Actionscript 3.0: Box2DFlashAS3
Box2DFlashAS3 is an open source ActionScript 3.0 conversion of the C++ Physics Engine Box2D. Iím very impressed with its well coded structure and easily implemented nature. I learned a few new things that will change how I code forever just by reading through their example files.
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Trigonometry and flash
Trigonometry and flash
Trigonometry and flash
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Total Tutorials in Category: 37